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Home > News > Tags > 2K Boston
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2K Boston has been suspected of developing a new X-Com since 2007, when it launched BioShock. In March, further evidence was brought in the form of additional rumors when Ken Levine, the studio's creative chief, said that he was “probably the world's biggest X-Com [fan].” In more recent developm... |
26 November 2009 13:01 GMT |
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More and more signs are beginning to pile up about new additions to the X-Com series coming to life. First amongst them is the one about 2K Boston working on a new game in the series that surfaced in 2007. Since then, any details from the company have been kept away from the public eyes, but, in March, studio head Ke... |
28 October 2009 06:03 GMT |
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There are certainly a lot of very creative development studios in the gaming industry today. But only a few of them have truly proven that time and time again by releasing new and interesting properties or franchises. One such studio is 2K Boston, formerly known as Irrational Games, which is responsible for properti... |
11 August 2009 11:11 GMT |
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The movie and video title industry are becoming more and more intertwined, as we see a lot of films getting video game tie-ins, ready to launch just as the flick enters movie theaters and more and more video titles getting the movie treatment in order to generate more profit for all of the companies involved. One of... |
28 April 2009 02:46 GMT |
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BioShock was one of the biggest games of 2007, managing to gain critical acclaim for its complex story, unique twists and intricate gameplay, following the path of the System Shock franchise. The man behind the game, Ken Levine, and his 2K Boston studio, passed the franchise to the 2K Marin team and are now working o... |
25 March 2009 14:01 GMT |
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Speculating on upcoming projects based on limited information is one of the favorite past times of videogaming fans and of those reporting game-related news. BioShock was one of the most lauded titles of 2007, so it's only normal to keep an eye on the developers of the Rapture-based shooter, the people working a... |
3 February 2009 04:06 GMT |
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Bioshock was the critical success of last year and it only seems natural to be totally excited when it comes to the plans the developers of the game have for the future. And it seems that these plans are exactly what gamers want to get, since Ken Levine, 2K Boston head, said that the development team was not planning... |
5 August 2008 17:06 GMT |
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Christopher Kline, 2K Boston technical director and BioShock parent is one of those guys who, we all agree, knows a lot of stuff about games. However, as strange as it might sound, he doesn't believe that in today's games world there is any chance left for mid-budget developing and that the industry is turn... |
7 July 2008 17:06 GMT |
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Take Two might be praising GTA IV for its very good second quarter financial results, but let's not forget that last year the bulk of the profits that the company reported were not brought in by a Rockstar crime drama, but by the more sober hit that was 2K Boston's BioShock. So, it was no surprise that Take... |
6 June 2008 10:15 GMT |
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Even if initially Bioshock was announced for the PC and next generation consoles, we now only have a PC and a Xbox 360 versions to play around with. But that situation is about to change, as there is now official confirmation regarding the PlayStation 3 version of the multi-million selling dystopian shooter.Hints abo... |
23 May 2008 09:53 GMT |
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The story of X-COM begins in 1998, with numerous reports of UFO sightings. As more people are abducted, states realize they need to unite in the face of an alien threat. On December 11, 1998, representatives of the most powerful nations in the world meet in Geneva, Switzerland, and discuss the problem. The Extraterre... |
6 May 2008 19:26 GMT |
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BioShock was one of the best games to come out in 2007. It had a compelling storyline and some great gameplay mechanics. And it was beautiful. Not in the metaphorical way, but in the direct sense. All the ingame art and all the details of the setting were polished to perfection. And it would have never been made if i... |
29 February 2008 03:05 GMT |
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Have you seen the 2K Boston job posting yesterday? And if yes, then do you know why there's a job posting up on Gamasutra in the first place? Well, 2K and Irrational Games have managed to roll out BioShock without firing or killing someone in the process, but who would have imagined that it was Ken Levine himsel... |
30 November 2007 05:08 GMT |
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