The Forest Island and Antarctica levels were updated

Sep 25, 2016 22:10 GMT  ·  By

The SuperTux team, through Max Teufel, proudly announced today, September 25, 2016, the release of a significant maintenance update to the Super Mario clone featuring Tux, the Linux mascot.

SuperTux 0.5.0 is now the latest version of the game and is here after being in development for the last nine months, during which it received a total of five RC (Release Candidate) builds implementing the features listed below for your reading pleasure.

"The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself. We would like to apologize for publishing the 0.4.0 release with a large number of issues," says Max Teufel in today's release announcement.

New in-game level editor

Yes, that's right, as Mr. Teufel revealed above, the biggest new feature of the SuperTux 0.5.0 update is a new in-game level editor that lets you create your own levels or modify exiting ones to your liking. The in-game level editor also promises to allow players to create worldmaps on the fly.

Other exciting new features introduced in SuperTux 0.5.0 include significant updates to the Forest Island and Antarctica levels, much-needed performance improvements to the game engine, support for scriptable gradients, various fixes to the language packs, as well as new music and more tiles.

Last but not least, SuperTux 0.5.0 comes with a bunch of brand new command-line options and commands that appear to be related to the in-game level editor, and some other minor, yet useful improvements. Of course, many of the issues reported by users since SuperTux 0.4.0 have been addressed.

You can download SuperTux 0.5.0 right now via our website, or directly from the project's GitHub page, where you'll find binaries for Microsoft Windows operating systems, and some details about how to help the development team bring more awesome features in upcoming releases.