The all-new League mode will take into account many things

Jul 2, 2015 11:55 GMT  ·  By

Forza Motorsport 6 developer Turn 10 Studios emphasizes that, while the new racing game is chock full of new cars, tracks, and content, it will all be delivered in a personalized way thanks to the new League mode that pits players against opponents of similar value.

Forza Motorsport 6 is this year's entry in Microsoft's racing series, and franchise founder Turn 10 Studios has already made a big deal about the array of things included in the title, not to mention the unique partnership it has going on with Ford, in order to include the upcoming version of the GT supercar.

There's a lot of new content as well as a personalization focus

While talking with GameReactor, Turn 10 boss Dan Greenawalt emphasizes that there's a huge amount of new things in the upcoming racing game for the Xbox One. From 450 "Forza Vista" cars that can be damaged and customized to 26 environments, including 10 all-new ones, and a 70-hour career, the new title will certainly delight fans.

However, Greenawalt also talks a bit about the new League mode that allows users to enter a customized multiplayer experience that takes into account a variety of factors.

"You're put into a division based on your skill and temperament," he explains. "So that keeps you away from grievers, keeps you with people in your same continent, same time zone, so you've better quality of service. And it also means you're in with people of the same skill level. And that's a big point: if you're going to have 24 players for multiplayer you want it to be fast and fair and fun."

Forza Motorsport 6 is set to launch on September 15 exclusively for the Xbox One platform. You can bet that way more details are going to arrive until then from Turn 10 and Microsoft, probably in early August at Gamescom 2015, where both companies will be present.