The studio plans to talk about the coming spring update

Mar 1, 2016 22:28 GMT  ·  By

The development team at Bungie has been criticized by the Destiny player base for failing to offer clear details about the current long-term plans for the social shooter, but the studio says that it will soon rectify the problem and will offer full roadmaps that will satisfy concerned gamers.

David Dague, aka Deej, the main community liaison, explains in the comments of a Reddit post that once the promised Twitch Ride Along series of videos arrives there will be plenty of information about how the big spring update is shaping up and what gamers can expect to see before it is launched.

The Bungie representative says the studio needs some more time to solidify the roadmaps and explains that transparency is important only when it reflects the reality that gamers will experience when engaging with Destiny.

David Dague adds, "I don’t think any of us gain anything when we talk about things that might happen. I’m looking forward to featuring them, so they can show off what they’ve been working on. In the meantime, there are other fun things we can share on Twitch that will deepen your understanding for how our people create the things you play."

Bungie says that the coming spring update is designed to deliver about the same amount of new content as The Taken King expansion, including an increase in light levels, more equipment for Guardians to use and a range of challenges that are designed for those fans who love Player versus Environment battles.

Destiny's sequel is confirmed for 2017

Rumors from earlier in the year suggested that Bungie and Activision planned to deliver a new game in the franchise in September of this year but decided to delay it to make sure that they deliver the kind of quality that the community is awaiting.

Many gamers have been disappointed with the quality of the most recent big events for Destiny, which include the recent Valentine's Day themed Crimson Days, with its unique mode, and the Sparrow Racing League that was active in late 2015.

Bungie has sent out questionnaires to understand why gamers are no longer playing the social shooter and says that their feedback has been taken into account when the new content set to arrive before the end of spring was created.

Fans have also complained about the matchmaking system, and the developers have taken steps to prioritize connection quality while using a filter to make sure that hardcore players and newcomers are not pitted against one another.

Destiny has been a big hit for Activision, and the publisher is eager to make sure that it keeps as many players loyal to the franchise in the long-term, which means resources need to be offered to Bungie to create new and interesting content for the current installment.

If the players base is satisfied, then it will be more willing to spend money to get the sequel in 2017 and then pick up the inevitable paid expansions that are probably already in the planning stage.