The sequel will be launched in 2017 and a larger expansion, which will be paid, is set to arrive later this year

Feb 11, 2016 22:03 GMT  ·  By

The development team at Bungie has been unwilling to deliver any kind of official information about the future of the social shooter, but it has, however, promoted the now-running Crimson Days event and the coming new version of Iron Banner that's set to arrive on February 23.

But a new site update suggests that the studio is already working on the previously mentioned content update that's set to arrive before the end of spring, with the company still vague but at least willing to talk about what gamers might get regarding unique experiences.

Bungie states that it will introduce a significant increase in Light levels, more gear for Guardians to earn and use and, more importantly, new challenges that are designed for Player versus Environment oriented players, which should be both fun and replayable.

The studio is not ready to say whether these are strikes or if a new raid is included, and there's also the possibility that they represent a new take on the mechanics of Destiny that fans already know.

It does seem that the spring update for the shooter will be offered for free, as Crimson Days is.

Apparently, another bigger expansion, which will come with an attached cost, will arrive later in 2016, and the much rumored full expansion will be introduced in 2017, something that was confirmed in the financial results posted by Activision.

It seems that there are plans to deliver details about the future of Destiny in the coming weeks, as the teams working on new content have a clearer idea of how they will tweak the core game mechanics.

Bungie also plans to continue to introduce matchmaking tweaks

The studio has been working to make sure that gamers get matches as quickly as possible and face quality opponents, tweaking the matchmaking while also offering clear details to the community, after a period during which it chose to work without informing fans.

Lars Bakken, the design lead working on Destiny, adds, "We’re gathering a ton of data and listening to feedback. We’re examining the new Damage Referee and figuring out if and when we want to deploy it wider. There is more work to do and we’re planning our next steps right now. When we’re ready to share them, we’ll activate DeeJ."

It's unclear when the company intends to introduce the new changes, but it might once again test them on Iron Banner before rolling them out to more playlists.

Until then, gamers can still play the Crimson Doubles events and take part in other activities to get rewards that include shaders and emblems, with emotes offered via the Eververse Trading Company.

Crimson Days is running until Tuesday, February 16, at 1:00 AM Pacific Standard Time.

Initially, the full sequel for Destiny was set to arrive in September of this year on the PC, the Xbox One from Microsoft, and the PlayStation 4 from Sony, but it was delayed because the company aims to deliver the kind of quality that the player base is expecting from it.