Zubo is a rhythm action video game which was developed by Electronic Arts'EA Bright Light Studios exclusively for the Nintendo DS portable console.
The game was released first in Europe, on October 3, 2008, then in Australia, on October 21, in Japan on January 22, 2009 and, finally, in North America, on March 10, that same year.
The game was in development for quite some time, and was the brain child of designer Andrew Curtis.
Zubo went through several stages, including ones which dropped the story altogether and focused on the experimental elements of this adventure title.
In its final version, Zubo is set on the world of Zubalon, which is inhabited by a race called the Zubos.
Unfortunately, Zubalon is attacked by Big Head and his personal army of fake Zubo clones named, what else, Zombos.
It is the player's task to help protect the world, and this means using various types of Zubos to defeat the Zombos.
There are up to 55 different types of Zubos, each with their own advantages and disadvantages in battle, so strategy plays a crucial role in this game.
The player controls the battles via the Nintendo DS' touchscreen, either by tapping or sliding the stylus on it.
The game is split into several worlds, each with their own themes and custom Zubo types.
Zubo for the Nintendo DS gained positive reviews, as critics loved the fresh presentation and the dynamic combat system which was complex enough to keep adults entertained, but simple enough in order to be accessible to younger people that often play Nintendo DS games.
Zubo received criticism due to the shallow role playing game elements and the lack of specific goals, which left players wandering around the various sections of the Zubalon world.
UNLOCKABLES
All-Stars
Score the indicated amount of points in Practice mode to unlock the corresponding All-Star.
Ace the tennis player: 400 points. Clutch the baseball player: 1600 points. Slice the golf player: 4000 points. Snappy the football player: 10000 points. Strike the soccer player: 40 points.