The team might implement it in another game in the series

Jan 24, 2013 14:59 GMT  ·  By

The development team at Ubisoft Montpellier that created ZombiU says that it explored the possibility of adding a cooperative game mode to the undead-powered title, but did not do so because of time-related constraints.

Guillaume Brunier, a producer working on ZombiU, tells the Nintendo World Report that, “We did, but we ruled it out quickly as we thought we could not deliver it on time. How to bring a cooperative experience and still keep fear and tension is a question we would love to address though.”

Despite the fact that cooperative play is not part of the ZombiU version that gamers got to play on the new Wii U, the team is thinking that it might be part of a future title set in the same universe.

This does not mean that the team is actively working on a sequel or that it will deliver an expansion for its currently-launched title.

Brunier adds, “In our most exciting dreams, we would like to create an online experience where players never quite know where they stand between coop and player vs. player. Doubt is a great nest for tension and fear.”

ZombiU does feature a sort of player versus player mechanic because it forces gamers to engage previous characters that they killed and take them out in order to take back their gear and progress in the game.

A multiplayer mode that blends cooperative and versus play would look similar to the experience that Dark Souls offers, allowing a gamer to choose how he wants to interact with his companions.

ZombiU is widely seen as the best experience launched for the Wii U coming from a company other than Nintendo and Ubisoft is probably already planning a sequel.

The game is part of a small number of titles that make good use of the GamePad touch screen controller.