The team is working to make the development tools easy to use

Sep 13, 2013 18:21 GMT  ·  By

Both the PlayStation 4 from Sony and the Xbox One from Microsoft are aiming to offer a wide array of experiences, including indie titles, in order to make sure that many types of gamers are drawn to the new devices.

But it seems that the Xbox One will have to wait a little bit longer before getting access to the very popular Unity set of tools, which are used by many smaller studios.

David Helgason, the chief executive officer of Unity Technologies tells The Official Xbox Magazine that, “During an interview with OXM in July, I misspoke and suggested that Unity for Xbox One would be available sometime in 2013.”

He adds, “At that time, work had only just begun on those tools so while there will be a very few developers in very early testing phases this year, the Xbox One tools for Unity will not be widely available to developers until 2014.”

The CEO apologizes for the confusion he has caused and says that his team is working hard to make all the Unity tools work on the Xbox One, although he is unable to offer a more clear launch date at the moment.

Unity is used by most of the projects that get funding on Kickstarter and is best known for its flexibility and the fact that games created with it can easily be ported to more than one platform.

The same development tools have also been confirmed for the PlayStation 4 home console, the Vita handheld and mobile devices that are developed by Sony.

The Xbox One from Microsoft will be launched on 13 major markets on November 22 and in the rest of the world in 2014.

The rival PlayStation 4 from Sony will be out on November 15 in North America and two weeks later in Europe.