People want to stay always online and take their games with them

Jun 11, 2013 11:55 GMT  ·  By

Microsoft has tried to reason its decision to make the Xbox One an almost always connected console, saying that consumers actually want to keep their console online and take their digital games library anywhere with them, instead of hauling around physical discs.

The Xbox One may not specifically require a constant Internet connection, but it needs to go online every 24 hours so that it can verify the user's games library and make sure he hasn't traded in any titles.

This feature has gotten a lot of people angry, on the one hand because they don't have permanent online connections, and on the other because it makes the process of trading in and playing used games much harder.

Microsoft Studios Corporate Vice President Phil Spencer believes that those people are in the minority, and that most of them want to keep their digital games library with them.

"I think the critical thing that people should get their head around is your social and gaming identity, and the content that is associated with your identity, and where your identity roams your content roams with you. It's how you expect so much of your content to run today," he told Destructoid.

"You want your library to move with you, you want your friends list to move with you. We think the investment in live that we've made over the last 8 years has been really important to growing that capability, and when you think about your gaming library associated with your identity is an incredibly important thing. We're going through that transition right now and gamers will come along."

What's more, Spencer pointed out that many other aspects of a gamer's life are already revolving around the same principles, like on the PC with a Steam games library or on the iOS with the App Store.