The Xbox 360 version of the popular Minecraft title, which was originally created by Mojang and was given a console port by 4J Studios, has managed to move 1 million digital copies on the Xbox Live Arcade service in just 5 days since launch.
The game is being sold for the price of 1600 Microsoft Points, around 20 dollars (15.5 Euro), which means that the game has generated more than 20 million dollars (15.5 million Euro) in under one week.
Earlier Markus Persson, aka Notch, the original developer of the game, has announced that Minecraft was profitable on the Xbox 360 after just one hour on sale and Microsoft revealed that it was the fastest selling title for launch day, beating out Trials Evolution from RedLynx, which was launched earlier during the spring.
Minecraft on the Xbox 360 gets a number of new features, including in-game tutorials, explaining how gamers can interact with the world, and split-screen multiplayer modes for gamers who are interested in cooperating.
The crafting system has also been simplified when compared to the PC game and some features have been scaled back in order to squeeze the game into the more limited resources that the Xbox 360 offers.
Minecraft has also been a huge success on mobile platforms, including phones with Android and iOS operating systems, with sales of one million on the PC, where it has moved 5 million units to gamers.
The game is unique because it has been available for sales since the early alpha stages, allowing fans to buy it and then get free access to all new versions while also offering feedback and asking Notch for new features and game modes.
At the moment Mojang is working on a card-based free-to-play game called Scrolls and a space sim project named 0x10c