The game will use the classic mechanics of the genre

Oct 3, 2012 13:36 GMT  ·  By

Old School, a game development studio which includes veterans like Brenda Brathwaite and Tom Hall, has announced a new Kickstarter project Old School Role-Playing Game (presumably not the final name of the product), designed to create a game experience that brings back the classic gameplay of the genre.

The team is asking for one million dollars (€774,000) in funding in order to create the game, and the project still has 30 days to go before being funded.

Old School Role-Playing Game will allow the player to create a team of four initial characters using a variety of races and classes and then embark on an epic adventure which includes enemies, dungeons, factions and multiple endings.

The team also promises turn-based combat which focuses on both physical combat and on spells and a complex world complete with unique locations and interesting NPCs, some of which can be hired to work for the player.

The team has already implemented a number of stretch goals for their game, promising to deliver more races, a new race of enemy NPCs, a mechanic which allows one game ending to feed into the start of another session and more options for character creation.

The most interesting thing about Old School Role-Playing Game is that if the game reaches $1.9 million in Kickstarter funding (€1.47 million), each of the two developers behind the project will create their own version of the game which will be delivered to supporters.

The game should be launched in January 2014.

The team at Old School that is working on Old School Role-Playing Game has experience with such titles like: Dungeons & Dragons, Wizardry, Mortal Kombat, MechAssault, Jagged Alliance, Ghost Recon, DOOM, Quake, The Sims, Ultima, Bard's Tale and Commander Keen.

The core concept of the game seems pretty similar to that of Project Eternity from Obsidian, which has been successfully funded and keeps adding stretch goals as it nears its funding date.