The action role-playing game has a release window of February 2015

Mar 31, 2014 11:46 GMT  ·  By

CD Projekt RED, the developer behind the famous Witcher series of video games, said that making the Witcher 3 exclusively for the Xbox One, PlayStation 4 and PC allowed it to go overboard in the visual department.

"I think we are in a good moment, we don't have to choose between better graphics or performance on either PC or consoles now. We can just create the best looking game possible," CD Projekt Red's global head of marketing Tomasz Jarzębowski said during an interview with The Sydney Morning Herald.

Although the original source of inspiration for Geralt's adventures, Polish writer Andrzej Sapkowski, has expressed his not quite positive opinion regarding video game adaptations and stories in general, the games managed to garner quite the following.

The games were universally appreciated for the use of mature themes and the moral choices that players are challenged with, nothing ever being black or white, just a different shade depending on the perspective.

"Sometimes a human being can be a bigger monster than the actual monsters. Geralt prefers, if the monster is not a direct threat to people, to not kill it," the devs share.

The developer talked about the pressure of ending a saga that was 10 years in the making and said that only the future would tell whether The Witcher 3 would max out the two consoles' technical capabilities, pointing out to the fact that Xbox 360 and PlayStation 3 games continued to improve and look better and better even after all the years that passed since the previous gen went live.

CD Projekt Red CEO Marcin Iwinski stated that The Witcher 3 was "fairly close" to maxing out the power of both the Xbox One and PlayStation 4.

The Witcher 3 will stray from the political intrigue seen in the last installment and instead focus on Geralt's personal mission to recover his memory and rescue a former lover from the Wild Hunt, the main antagonists of the game.

"We are always getting wiser and wiser, so I expect our next game will look even better," he said regarding the developer's future productions.

The Witcher 3 was initially scheduled for launch this fall, but the Polish developer has decided to push back its release window to February 2015, in order to achieve the level of quality that it desires and that would set the game apart from other role-playing games. The game has been said to be around 35 times bigger than its predecessor, The Witcher 2.