Alexandre Julliard announced on November 9 a new development version of the Wine app, which brings assorted bug fixes and improvements.
As usual, the number of new features and bug fixes in the development version of Wine (Wine is Not An Emulator)is quite large, even if we don’t take into account the important changes.
Highlights of Wine 1.5.17:
• Sub-pixel font anti-aliasing in the DIB engine has been implemented;
• Support for automatic installation of ActiveX controls has been added;
• Automatic fallback to TLS 1.0, for secure connections, is now possible;
• Beginnings of the DirectWrite text analyzer have been implemented;
• The handling of font outlines in OpenGL has been improved;
• Disabling OpenGL output in WinUAE no longer causes a crash;
• Downloadable content is no longer unauthorized and disabled when logged into a Dragon Age: Origins server;
• Mono package is now included in a default Wine install;
• Anti-aliasing can now be disabled when necessary, in the various drivers;
• The extension removal hack in wglGetProcAddress has been removed and the tracing has been cleaned;
• The fontconfig anti-aliasing setup can now be used even for non-fontconfig fonts;
• Force refreshing the non-client area when the window surface is changed;
• Some redundant registry calls are now avoided while loading the font cache;
• Non-standard flags have been removed in GetRasterizerCaps;
• Doom Builder 2 no longer fails to initialize graphics when opening a map;
• .Net 3.0 (dotnet30) installer no longer fails.
Wine 1.5.17 also brings bug fixes for the following Windows games: Starcraft, Overlord, Age of Wonders Shadow Magic, James Cameron's Avatar, Heroes IV, Tropico 4, AirMech, Civilization V, Genesis Rising, and many others. For more details, check the official announcement.
Download Wine 1.5.17 right now from Softpedia. Remember that this is a development release and it should NOT be installed on production machines. It is intended to be used for testing purposes only.