The promising sci-fi-themed MMORPG is set to launch on PC on June 3

Apr 29, 2014 16:45 GMT  ·  By

WildStar's first 16 months of content are already in pre-production over at developer Carbine, as the game's executive producer, Jeremy Gaffney, has just revealed.

Gaffney has explained that everyone on the development team has been working really hard, getting used to releasing new content on a monthly basis while the game was in the beta, and that once the upcoming massively multiplayer online role-playing game goes live, Carbine will attempt to keep the content delivery schedule.

"We've been training ourselves to do monthly updates because we think the era of waiting 3-6 six months and then doing a big update is kind of over. We've been training ourselves to do large updates every month," he revealed during an interview with VG247.

The news comes as a welcome surprise, because WildStar is already shaping up to become a hit, delivering a wealth of content. Moreover, knowing that the development team behind it has already planned the long-term future of the MMO so thoroughly even before the game is out shows its dedication to offer a top-notch experience.

MMOs are a notoriously difficult market to penetrate, as the usual habit of players is to flirt with new releases for a while and then go back to the games they've already been playing for years, and as such, the upcoming sci-fi role-playing game will have to deliver quite the hook in order to stand out and keep players after the novelty element wears out.

"We've actually mapped out and we have pre-production done on the first 16 monthly updates. That sounds mildly insane but we just walked through them as a group the other day. Some are quests that need art but there's a significant amount of work that's been put into a year-plus into the future, so that we can make sure we can hit that," Gaffney told.

The development team at Carbine consists of individuals who have honed their skills by working on various hits of the MMO genre, and their work so far and mentality going forward clearly shows their experience.

"If you hear of someone coming out as an MMO who doesn't have a really damn good idea of what their next years' worth of content is, it means they're not going to have much of it," Gaffney concluded.

The game is currently in beta, and Carbine and NCsoft will publish WildStar on June 3. Pre-orders are already open on the game's website, and all customers who pre-order will get to enjoy the game a little earlier, starting May 31, three days before the full release.

Pre-ordering also gives instant access to all the scheduled closed and open beta events, so if you don't already have a key and are interested in WildStar, you might as well make use of the offer.