Exactly how fast-paced is it, given that the Wii Remode has some lag between command input and action?

Jul 18, 2007 14:46 GMT  ·  By

Not that the Wii needed another Tennis title, but as long as it's the sport making it so popular, why not throw in another one. That's probably what Rockstar Games thought when they announced that Table Tennis will be making its way to Nintendo's Wii, this Fall. The full scoop, below.

Dubbed 'Rockstar Games presents Table Tennis,' the game is currently under heavy development over at Rockstar Leeds, in collaboration with Rockstar San Diego. It is said to provide the perfect Wii gaming experience, as gamers will soon feel the unmatched speed and intensity of the real-life sport with an authentic physics engine and intuitive gameplay that mimics the exhilarating experience found in international competition.

Some of you may actually be familiar with the title as Rockstar Games presents Table Tennis made its debut in May 2006, on Microsoft's Xbox 360, having been met with huge critical acclaim, winning Gamespot's "Best Sports Title" at E3 2006.

"Ever since we released Table Tennis, fans have been asking us to create a Wii version," said Sam Houser, Founder and Executive Producer of Rockstar Games. "By bringing Table Tennis to the Wii and utilizing the motion-sensitive Wii Remote?, a new audience can now experience a game that is beautifully designed and impossible to put down."

So, as the report itself reads, the game should prove to be "addictive, fast-paced and above all fun," when Rockstar Games Presents Table Tennis launches for the Wii this fall. This doesn't mean that you should give up Wii Tennis. By all means, it might just provide the necessary practice to give Rockstar Games Presents Table Tennis a great start. Oh wait, I totally forgot, this is "table" tennis we're talking about here. Let's hope there's no lag between the command input and the action on screen. Table tennis is indeed a very fast-paced game.