The next-gen console war is set to kick off later this month, when both the PlayStation 4 and the Xbox One will be released in certain territories around the world.
Sony already has a bit of an edge thanks to the early release of the PS4 in North America, on November 15, while Microsoft launches its Xbox One earlier in Europe, on November 22, as opposed to the PS4 that reaches the territory on November 29.
Until then, quite a few cross-generation games that launch on both the PS3 and Xbox 360 but also on the PS4 and Xbox One, are reaching the market.
Unfortunately for Microsoft's Xbox One, based on early comparisons as well as confirmations from developers, it seems that the successor to the throne of the Xbox 360 isn't looking so good.
In just a few days, we learned that two of the biggest shooters for the next-gen consoles – Battlefield 4 and Call of Duty: Ghosts – run natively at 720p (1280x720) on the Xbox One, while on the PS4 they reach a full HD resolution of 1080p (1920x1080).
Sure, on the Xbox One both games are upscaled to 1080p but the difference in quality, at least in terms of Battlefield 4, is quite significant.
Besides the actual facts, plenty of reports concerning the current situation of the Xbox One have also appeared, claiming that Microsoft has plenty of systems not yet up to par, including core ones like the online Live network or the built-in ESRAM, but also software ones, like the Snap mechanic that causes games to crash.
Microsoft's representatives, as you can imagine, are either denying certain things or flat out refuse to comment on the potential issues that are still plaguing the Xbox One.
Meanwhile, Sony has confirmed all sorts of aspects concerning the PlayStation 4 and is seemingly doing all the right things, even if some eagerly awaited titles, like Driveclub, have been pushed back.