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September 4th, 2010, 13:51 GMT · By

Weekend Reading: Split the Single Player from the Multiplayer

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I felt cheated by Modern Warfare 2, the biggest video game of 2009, because it failed to deliver a single player experience that was at least as polished as the multiplyer element.

I really wanted an option to just pick up the single player element of that game, probably for about 20 or 30 dollars, and play it to its disappointing end without having to see the polish and the depth that was available as part of the multiplayer element.

I wanted those who are only interested in shooting other real life players in competitive matches to be able to get the multiplayer portion for 30 to 40 dollars (the difference in prices is linked to the variations in quality) and not have to deal with the single player narrative.

I think both camps would be better off staying in their walled off area and not seeing what the other side gets and that could only be done by splitting Modern Warfare 2, and a lot of other titles, into separate packages for the single player and the multiplayer.

In an ideal world games who also offer separate cooperative campaigns will get a third edition for this element while some games would offer premium whole packages that deliver it all in a big box.

The advent of digital distribution, which is well established on the PC and is making inroads on home consoles, should make it easier than ever to split video games off and deliver one gamer just the game mode that he's interested in, at a smaller price and with better targeting.

Of course publishers will not offer separate multiplayer and single player versions for Halo: Reach or for Call of Duty: Black Ops or for Medal of Honor any time soon as it would “split the player base” and will make it harder for gamers to break out of their insularity and try something new.

But as players become more selective in their gaming choices and as more and more big name game come our way smaller distributors might see a value in delivering a closer tailored experience to a smaller number of gamers.

I look forward to getting the single player section of Civilization V and the multiplayer section of Puzzle Quest 3.

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READER COMMENTS:


Comment #1 by: concerned gamer on 05 Sep 2010, 04:17 UTC reply to this comment

No thanks, I love the campaign of a game and I love the multiplayer. They are all essential to making a blockbuster game work. Splitting this means less revenue for the studios, which means less motivation to make a great game. Typically, someone who plays multiplayer will also play campaign, but without live, there is little motivation to have multiplayer, so a campaign only game is feasible but a multiplayer only game is not.


Comment #2 by: TheFacts on 05 Sep 2010, 05:34 UTC reply to this comment

MW2's online is not polished. Not polished at all, it's quite the opposite in fact.


Comment #3 by: NoGoodM8 on 07 Sep 2010, 23:33 UTC reply to this comment

@Concerned gamer

I agree 100%.

I like to do the campaign before going online, I treat it as training for multiplayer. I thought that the SP campaign was exellent and really enjoyed it. I also enjoy the challenge of completing the campaign on high difficulty when the net in down.

No deal!


Comment #4 by: ghostitg on 17 Sep 2010, 09:03 UTC reply to this comment

I like the Campaign storylines, however it would be good to be able to play the campaign with your buddies, maybe on Hardened or Veteran levels, the Spec Ops in MW2 are cool but they can get sooo repetitive...Its about time they started producing something different, with different options like the old games where what you did in a situation directed what happened next and if you did something else next time then the outcome or progress was different. The writers should save some of the work and money spent on really boring cinematics that just force you to wear out your mouse button trying to click out of it and spend it on some imagination, lets have something different, give the loyal gamers something for a change instead of knocking games together that are just easier for you to do and make money from...who cares if it comes out on the shelf before another game...if its good people will wait for it anyway..lets have some progressive games not the same old boring, repetitive goo.

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