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April 17th, 2010, 15:41 GMT · By

Weekend Reading: No Love for New XCOM

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Take Two will publish a new XCOM videogame, with development duties assigned to 2K Marin, the team behind the hit BioShock 2 release of earlier this year, more precisely to its Australian branch. Actual details on the new project are limited, but we know that the new title will be a first person shooter and that the main character will be a Federal Bureau of Investigation agent which discovers the alien threat to Earth and will lead the defence.

The problem with the announcement is that it talks little and quite obliquely about fundamental elements of the old X-COM, like strategic planning, research, character recruitment and progression. A lot of fans of the old 90's franchise are reacting quite nervously to the announcement of XCOM, scared that the reboot will keep just the name and create another soulless shooting gallery. Some are even questions why such a revered name from the history of gaming has been dragged out now when a lot of players have little familiarity with it and those who do are likely to react with mixed feelings at the best of time.

This raises quite an interesting question: should there be a point when videogame franchise names are actually retired, before they are abandoned because of the poor quality of late releases? Doom is probably dead (at least for a while; in videogame, like in comic books no one actually ever disappears for good), but it took an awful third installment to put it under.

Publishers and developers are interested in taking over franchises which have name recognition amongst the public, believing that launching something with a name which is slightly familiar is better than putting out a new videogame with an entirely new name. Also courting controversy, like the one building around XCOM, about a new game serves as a sort of free publicity which can also help sales later, especially if the game proves to be actually good when it's launched.

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READER COMMENTS:


Comment #1 by: Ghitus on 17 Apr 2010, 22:11 UTC reply to this comment

I'm still wondering who is working for the new X-com titles!This guys have probably never played the old X-COMs as they probably didn't play a single " worth playing game" from the 286-486 period.Games should have soul and feeling...i remember the music and the feeling playing Diablo (1) or a german soldier shouting "Halt" in Comandos and related to this...the sound of a single laser shot touching the only speaker inside of my 386 "make me proud" with integrated speaker.And as final thoughts: i played "prince of persia" for 3 days when i got my 286...now if i play a game for more than 10 minutes it should be "Game of the year" for sure.Maybe the generation change or maybe the lack of inspiration have brought us here, but it's hard to play a game when it means nothing to you beside incredible graphics.
Sorry for my poor english..i'm not native...


Comment #2 by: SweetSoulBrother on 23 Apr 2010, 13:55 UTC reply to this comment

This is a little lame. Retire franchises? Yeah, we're really that scared of seeing a sequel tainting the games we love.

I personally can't wait to see what they have up their sleave, after all, the series has been following alternate directions since Terror of the Deep, though without much success. At least the developers have close ties to Ken Levine's crew at Irrational, so I can see it being rather worthy follow up this time.

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