Plenty of impressive things appeared this week but by far one of the most anticipated was the release of patch 1.0.4 for Diablo 3.
Blizzard launched the hugely popular role-playing dungeon crawler back in May and, since then, more than 10 million people have bought it. Even so, the game had its fair share of problems, ranging from regular glitches, to issues with content or its core mechanics.
With patch 1.0.4, however, Blizzard has finally started addressing some of the many complaints made by the huge fanbase.
We kept you up to date with the different changes
included in the patch, from the lowered difficulty
when playing cooperatively with friends, to the improvements made to Legendary
items, the different upgrades to the abilities of the five different classes
, and even the tweaks made to the Auction House
What’s more, we went in-depth with the all-new Paragon
system that adds 100 new levels on top of the existing 60 from the dungeon crawler.
While overall the patch is definitely the most impressive one released for the game, Blizzard shouldn’t rest on its laurels.
Yes, the update has brought many players back into the dungeon crawling experience, as most of my friends are now progressing through the Paragon levels while trying to uncover the improved Legendary items, but this novelty factor will wear off soon.
Blizzard needs to start delivering on its promises, starting with the hugely anticipated patch 1.1, which should finally add the Player-versus-Player Arena mode that’s been teased for quite some time.
After that, the issue of end-game content still needs to be resolved. It won’t be long until players start reaching the maximum Paragon level of 100, and then complaints will once again start appearing on the game’s forums.
Overall, while patch 1.0.4 is a great addition to the Diablo 3 experience, Blizzard has a long journey ahead if it hopes to make the game enjoyable for years to come.