2 is the long-anticipated sequel to the original Team Fortress mod for Quake
. It's a Valve game and we know how much they like making multiplayer team-based first-person shooters with strategy elements. The game has been through various concepts and designs, yet it's finally launching on three major platforms and those are Microsoft's Xbox 360 (probably all three of them: Core, Premium and the upcoming Elite
and of course PC. Now, a rather funny statement coming from Valve's head of marketing Doug Lombardi, in an interview with GameInformer, says that the company making Team Fortress 2 is "kind of scared" by the thought of PS3 online:
"PS3 is brand new and PS3's online is kind of scary so we're hoping that EA is going to be a strong partner for us. (laughs) It's always the scariest thing when it's not all yours. With the PC it's all ours, Steam
is all ours, code's ours, game's ours. On 360 we're making it, we've made it before, we know what the Live thing is, although it's Microsoft's so we kind of know it. PS3 we're not building it, we haven't made a PS3 title before, and we don't really know what PS3 online really is. It's always the devil you don't know that you're the most scared of."
So it looks like Electronic Arts
is handling the online part for Valve's sequel to the original Team Fortress mod for Quake, regarding the PS3 port, something that shouldn't worry anyone, but it had to be said so everyone's informed on the game's progress. Valve will set up Team Fortress 2 for Steam in no time, regarding the PC port, and even for Live but as PS3 online is concerned, it's EA's job. Users of any of the three platforms should see the game sometime later this year.