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March 17th, 2008, 08:25 GMT · By

Ubisoft Is Hardcore No More

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What goes on in Vegas stays in Vegas
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When Ubisoft first started making first person shooters with a distinct thriller feeling, based on Tom Clancy's novels, it really made some hardcore games. The first two Ghost Recon games were punishing hard, with a one-shot-one-kill policy and pretty tough enemies. The player needed to make a lot of tactical
choices more quickly and think well ahead if he was going to accomplish his objectives. So, Ghost Recon spawned some of the best multiplayer cooperative games, with teams that practiced together and fought together like well oiled military outfits.

Since then, Ubisoft has dialed down the realism setting on most of its shooter games. And now, Rainbow Six Vegas 2 game designer Phil Therien, talking to the readers of Eurogamer, says that Ubisoft has no plans to create "really hardcore only shooters" and the cause lies in that "the market was too narrow for it to be a viable business choice." So, expect more fluff and less realism in Vegas 2, if you decide to pick it up.

Therien also said that no demo would be available for the game, as putting together a demo would have limited the time spent on polishing up the game itself, stating "It's really time-consuming to create a demo and we needed the dev time to finish our game." Therien let players know that although no announcement about digital downloads has been made yet, they could expect some DLC for Vegas 2 later in the years.

On the console front, there will be only minor differences between the Xbox 360 and PS3 version of the game. Most of them will be so small that players will be pressed to really notice them. Therien revealed that there's about an hour more content in Vegas 2 than in the first Vegas game, which players thought it really lacked content.

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