NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home / News / Games

Games


Ubisoft's HAWX Uses amBX to Change Gaming

A more senses-based experience

By Andrei Dumitrescu, Games Editor

17th of June 2008, 14:21 GMT

Adjust text size:


HAWX through amBX
Enlarge picture
Ubisoft is announcing that it has entered into a deal with Phillips regarding the use of amBX technology in Tom Clancy's HAWX, the aerial combat sim that the France-based publisher is developing in its Bucharest studios.

The amBX technology was first revealed by Phillips in
2005 and is intended to create a better experience for gamers by using a wide array of devices designed to create a feeling of depth and immersion. As devices that implemented amBX and as games that supported the standard started to appear, Phillips resolved on offering 3 types of amBX kits for gamers and an extension pack. The kits contain such things are RGB LED lights that are capable of displaying 16 million colors, desktop fans that can go up to 5,000 rotations per minute, and adjustable "rumble" wrist straps that convey tactile sensations to gamers.

Jo Cooke, Chief Marketing Officer at the Philips amBX division, says: "Tom Clancy's HAWX comes hot on the heels of our Brothers in Arms Hell's Highway amBX announcement with Ubisoft and further underlines our commitment to bringing amBX to world class gaming. Building amBX into the game during development maximizes the effects that can be achieved, guaranteeing an incredibly immersive gaming experience. Tom Clancy's HAWX is another example of a completely different genre of game that amBX can enhance and we're looking forward to super realistic air combat lighting, wind and rumble effects that PC gamers haven't been able to experience to-date."

HAWX will take advantage of the Phillips technology to create a much more engrossing gameplay experience. The air combat simulation will be able to offers gamers a wide array of information by appealing to other senses than sight and hearing, while also allowing gamers to give squad orders by voice, rather than by using the controller. Such innovation in both control and in feedback can lead to a change in the quality of the gameplay itself.

HAWX is scheduled for a late 2008 release, while amBX kits have, just recently, been available at very affordable prices.

TAGS:

Ubisoft | HAWX | amBX | Phillips | Tom Clancy
Read by 1,174 user(s) | Add comment | Link to this article TWEET THIS


Article rating:
Very Good (4.5/5) 2 vote(s)    

Subscribe to news | Print article | Send to friend

© Copyright 2001-2009 Softpedia
Contact:

 

 

SEARCH THE NEWS ARCHIVE :




Today's News
| Yesterday's News | News Archive


MORE RELATED ARTICLES:


More Details on Tom Clancy's HAWX

Ubisoft Conquers the East

Ubisoft Acquired Gameloft Studio

HAWX to Fly Away from Ubisoft

PlayStation Portable Is Getting Firmware 4.0

PlayStation Portable Still on Top, Nintendo DS Steadily Running out of Steam

Electronic Arts Sued over Madden Series

Ubisoft Disappointed with PlayStation Portable

User opinions:

No user comments yet.
Be the first to express your opinion using the form below!

Share your opinion:

Your Name:
Your Email Address:
(will not be used for commercial purposes)
Solve this to prove you're not a bot: =
Your review/opinion:

 




Windows tabGames tabDrivers tabMac tabLinux tabScripts tabMobile tabHandheld tabGadgets tabNews tab

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   ENTER NEWS SITE   |   ENGLISH BOARD   |   ROMANIAN FORUM