Mikael Haveri, who is a sales and marketing manager working at Frozenbyte, has revealed that his company has a good working relationship with Nintendo but also that his company lacks some information linked to the launch of the Wii U.
Speaking to Nintendo Life, the executive working on Trine 2
said that, “With Nintendo it’s looking really shiny and happy relationship”, before adding, “Usually towards the launch, really close to the launch, that’s where things maybe start to break up with it all. It’s looking really good so far, very positive, and I’m pretty sure that it will remain in that same direction.”
Nintendo is working hard to expand the appeal of the upcoming Wii U home console and that means bringing a number of developers on-board, including indie game markers like Frozenbyte.
The team is currently working on porting Trine 2
on the new home console, but it seems that the developers at Frozenbyte still lack some information that might be crucial for the success of the game, especially when it comes to update delivery and the general design of the new Nintendo Network.
Haveri stated, “We don’t know actual details, so it’s really hard to say anything. But every time I express my concern to Nintendo, they are all like ‘oh, you shouldn’t worry too much. The things I’ve been hearing sound very good. And just the fact that they are reaching out to the indie community means that they are taking this into consideration.”
Nintendo is opening up the Wii U to as many developers as possible and is seeking to attract first-person shooters to the new console as well as more indie fare.
Trine 2 is set to launch during the release window of the Wii U.
The new console will be available in North America first on November 18, on November 30 in Europe and eight days later in Japan.