Gamers are encouraged to level up and keep all their progress

Oct 1, 2012 09:53 GMT  ·  By

David Vonderhaar, who is the leading design director for the multiplayer modes of the upcoming Call of Duty: Black Ops 2, has revealed how his Treyarch team plans to make the Prestige mechanics more interesting to the player base.

Speaking at the Eurogamer expo, the developer stated, “Looking back at these mechanics, play 55 levels, hit a button, get a new rank icon, start over. I’ve been thinking about it non-stop, about how to get people to prestige. We kept going about it the wrong way. We kept saying, here are some more rewards if you do it. Here is this extra stuff if you decide to hit the prestige button.”

He says that he analyzed data taken from the first Black Ops and saw that many players who were able to reach Prestige failed to do so and stopped leveling because they feared that the team was going to take away everything they worked so hard to accumulate.

Vonderhaar added, “When you prestige in Black Ops 2 it will not reset your weapon levelling. If you are level four on a gun you will still be level four when you cycle back around to that gun. Same with all your cosmetics, any camo you’ve unlocked or emblem, all the personalisation, all the fancy backgrounds you managed to achieve, all of that will still be there.”

Without doubt, some of the veterans of the multiplayer modes of Black Ops 2 will not appreciate the changes which make Prestige classes more open for all players.

But the wide majority of multiplayer enthusiasts will appreciate the fact that Treyarch is making it simpler to go through the game and unlock content.

Call of Duty: Black Ops 2 will be launched on the PC, the Xbox 360 and the PlayStation 3 all over the world on November 13.