OpenTTD, an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe" written by Chris Sawyer, is now at version 1.3.0 Beta 1.
Transport Tycoon Deluxe was a major simulation, back in the day. OpenTTD tries to mimic the original game as closely as possible, but at the same time it adds new features.
OpenTTD has improved the original game in many areas, starting with the maps, which are now 64 times bigger than they were in Transport Tycoon Deluxe.
The developers at OpenTTD are moving forward with the new versions and have just released a new beta version, in the 1.3.x branch. It is a lot faster than we were used to and we are glad to see the development process advancing so quickly.
Highlights of OpenTTD 1.3.0 Beta 1:
• Advanced settings have been added in order to disable certain sound effects;
• Pylon placement around station tiles, that display neither pylons nor catenary, has been improved;
• When using a non-release version of OpenTTD and the basegraphics, some sprites are missing;
• When share-cloning vehicles, do not open the window of the new vehicle;
• The usage of 'companies' console command is now available in singleplayer;
• The difficulty settings window has been unified with the advanced settings window;
• A string filter has been added to the server list;
• A new filter option has been added to the advanced settings window to show only the changed settings;
• More options for the auto-scroll setting have been added.
Check out the changelog
for a complete list of updates and fixes. Keep in mind that this is a beta version and some bugs are bound to manifest themselves. If you are unhappy with the experience, you should switch back to a more stable version.
Download OpenTTD 1.3.0 Beta 1
right now from Softpedia.