Final Fantasy has come a long way since the 1997 release of Final Fantasy VII, yet a lot of gamers still hold up that title as the epitome of what the JRPG can be. But hopes of seeing the experience recreated using modern graphics and new technology is periodically dashed by statements from the developers.
Motomu Toriyama, one of the producers working on
Final Fantasy, told Ultimania in an interview that creating town-like areas for High Definition graphics is not something they are interested in doing, and that “It is a result of considering HD graphics will be the mainstream. Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style.”
Developers had to make a choice and “In the limited period of development time, to convey the great story that deserves the name of Final Fantasy, and to convey the battles that entertain players enough, we condensed each element.” Another producer, Yoshinori Kitase, believes that the same problem would affect any remake of Final Fantasy VII, with the graphical side of development taking way too much time.
Even before the actual release of the PlayStation 3, a tech demo was created showing its capabilities using Final Fantasy VII. Ever since that moment, Sony has had to deny recurring rumors related to an impending remake.
Now, Square Enix should release
Final Fantasy XIII on the Xbox 360 and on the PlayStation 3 in the West, on March 9, and the company is already talking about the creation of Final Fantasy XIV, which is set to be a MMO. With these two huge projects in the pipeline and having the attention of fans of the franchise, it is highly unlikely that Square Enix would be stealthily working on a remake of Final Fantasy VII.