Gamers will have more ways to interact with factions

Nov 28, 2014 23:48 GMT  ·  By

The development team at The Creative Assembly is done with the faction reveals for the upcoming Total War: Attila, and a new video linked to the strategy title shows how the studio plans to expand the political and the diplomatic systems that gamers will be able to use as they plan their conquests.

The first major addition when compared to Rome II is the family tree, which is designed to allow gamers to track how the family is expanding its influence and to prepare for future moves while getting an overview of the capabilities of its generals and governors.

Players will be able to develop younger characters by putting them in the retinue of more experienced ones, and there are new ways to increase their power and make them useful for the future.

In Total War: Attila, the power of a family is important to the faction and can deliver both bonuses and penalties based on how the generals and governors of the player perform in the field.

Diplomacy in Total War: Attila is more detailed

When it comes to diplomacy, The Creative Assembly is planning to introduce a more detailed interface, which can be used to show player and enemy assets so that gamers can prepare for the next few turns and put their own plans into motion.

At the same time, there are more ways to interact with factions and see their relative strengths, which is very important given the time period in which Total War: Attila takes place.

The new ideas introduced in both modes definitely seem like an improvement over Rome II but it's unclear if there's enough functionality here in order to satisfy long-term fans of the series, who have complained for a while that mechanics are being simplified without reason.

Total War: Attila will take gamers to the late Ancient Era, when the Roman Empire is crumbling in the West and undergoing a lot of changes in the East.

This is the moment when the Huns invade and set off a chain of migratory movement across Europe, which will have profound effects on the fate of the continent.

Gamers will be able to experience enhanced features both on the campaign map and during the tactical battles, with a bigger role fort disease, fear, climate change and fire.

Total War: Attila will be out on February 15 in North America and two days later in Europe and will be offered only on the PC.

Total War: Attila images (8 Images)

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