Gamers can erect barricades and use fire on the offensive

Oct 17, 2014 22:21 GMT  ·  By

The development team at The Creative Assembly might have just announced that it was working on Total War: Attila, but the studio is ready to talk about some of the major new features that will be introduced in the new installment of the already classic strategy series.

The title will be focused on a dark period in European history and sieges play an important role, both for gamers who are controlling the invaders and for those who are trying to stop their advances.

The video for Total War: Attila focuses on the battle fought over control of Londinium in 395AD and shows how the game introduces more realism while also improving the level of immersion.

The Creative Assembly says that special attention was paid to the way fire behaves and spreads, with both individual soldiers and special projectiles able to start one in order to significantly weaken the defenders of a town.

The developers state, "They also have a chance of spreading from building to building, according to the weather conditions. The city’s defenders become affected as it sustains increasing levels of damage, and will experience growing penalties to their attack, defence and morale characteristics."

Total War: Attila will also ask gamers to choose between fast assaults, which mean facing complete outer walls and powerful defensive works and avoid the change of relief from another army, and long sieges, which can be used to breach walls and start fires before sending in troops to take a city.

Total War: Attila aims for realism

The Creative Assembly says that the defenders will also be able to surprise incoming armies by using barricades.

They can offer a boost to the fighting power of units that are mounted on them while at the same time requiring attackers to spend previous time tearing them down, which makes them vulnerable to enemy fire and flank action.

Total War: Attila will focus on the decline of the Roman Empire and the assaults launched against it by various powerful migratory tribes, including the Huns, which resulted in major battles and in some of the most brutal fightings Europe had ever experienced up to that moment in history.

The development team says that feedback offered on Rome II by the community is being used during the development process and that it wants to introduce a range of new features for the tactical battles and for the strategy map.

Total War: Attila will be launched on the PC in 2015.

Total War: Attila Images (5 Images)

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