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Home > News > Games > Tips & Tricks > XBox 360

August 6th, 2008, 01:06 GMT · By Calin Ciabai

Tom Clancy's Splinter Cell Double Agent Unlockables (Xbox 360)

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The concept of Splinter Cell, unlike many other games, is not centered on mindless killing that makes Jack Thompson stone cold nuts.
The main objective is to reach your target without being seen, spotted and for that matter even getting in contact with anyone (even if this contact means knocking them out). Sure, you could spray a lot of bullets and get through the levels like a hot knife through butter, but there is no honor and, moreover, there is no fun in it this way.

The series has evolved over time, as it should have, and this latest game makes no derogation from this rule. Sam Fisher may be back but the gameplay has changed considerably and the choices the players face have never been so difficult. This is by far the most morally-complicated game I have ever played and I know you'll agree with me once you get there yourselves.

We know that true gamers play all these games just for fun, as they should, and not in order to achieve specific point landmarks to prove to their friends they are very cool, but we also know that sometimes you just can't live without achieving everything possible with a title you really enjoy. If that's the case and you want to know exactly what to look for when it comes to this game, we have prepared a full list of achievements for you. Good luck!

UNLOCKABLES

Elite mode
Successfully complete Solo mode.

Bonus skin
Reach the indicated rank to unlock the corresponding skin:

Spy second skin: "Recruit" rank.
Spy third skin: "Special Agent" rank.
Uspilon Forces second skin: "Field Agent" rank.
Uspilon Forces third skin: "Commander" rank.

Alternate Ending
Complete the indicated task during the final mission to see the corresponding ending after the bomb is disarmed.

Ending A (Good): Have NSA trust above 33% and save at least two of the three targets (cruise ship, Hisham, and Lambert).
Ending B (Normal): Have NSA trust below 33%, and save the cruise ship, Hisham, and Lambert. Alternately, allow two of the targets to be destroyed but have NSA trust above 33%.
Ending C (Bad): Destroy all three targets. Alternately, destroy two targets and have NSA trust below 33%.

Bonus equipment
Complete the following special objectives in single player mode to unlock the corresponding item.

Electric Lock Pick: Primary objectives in JBA HQ 1.
EMP Device - Enhanced: Primary objectives in JBA HQ 1.
EMP Grenade: Secondary objectives in the Iceland Assignment.
EMP Grenade - Attachment: Secondary objectives in the Cozumel Assignment.
Explosive Sticky Camera-Attachment: Secondary objectives in the Iceland Assignment.
Frag Grenade - Attachment: Primary objectives in JBA HQ 3.
Gas Grenade: Primary objectives in JBA HQ 1.
Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment.
Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2.
Hacking Device - Software Upgrade: Secondary objectives in the Shanghai Assignment.
Night Vision - Enhanced: Primary objectives in JBA HQ 3.
Shotgun Shell - Attachment: Secondary objectives in the Okhotsk Assignment.
Smoke Grenade - Attachment: Secondary objectives in the Shanghai Assignment.
Sonic Grenade - Attachment: Primary objectives in JBA HQ 2.
Ultrasonic emitter: Secondary objectives in the Ellsworth Assignment.
Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment.
Wall Mine-stun: Secondary objectives in the Ellsworth Assignment.

Extra mission
Wait after the credits on any kind of ending, or complete the game with the best or worst ending.

Here is a game video:


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