Respawn's first person shooter was the Xbox One's premier system seller

Aug 5, 2014 15:02 GMT  ·  By

Although publisher Electronic Arts and developer Respawn Entertainment have not yet revealed any official sales figures for Titanfall, and neither has Microsoft, the first-person shooter is estimated to have sold over 3 million units across all platforms.

The data comes from sales tracking website VGChartz, which usually provides estimates that are not very far from the truth, so the data they offer on Titanfall is likely to be in the general ballpark of the actual sales figure.

The website reports that the Xbox One edition of Titanfall has sold over 2 million copies, while the Xbox 360 version of the title managed to sell around 866k units, and the PC version close to 295k.

Although the figures are just estimates, in case they're near the actual sales numbers, the game's evolution over the first 19 weeks of life is pretty impressive.

Titanfall was Xbox One's primary mover, even described by Xbox Chief Marketing Officer Yusuf Mendhi as a "game changer" and "system seller."

Microsoft went through a lot of trouble to push the Xbox One version of the shooter, and its efforts were rewarded by close to 900k units sold during the game's first week of availability alone.

The sales of the Xbox One computer entertainment system also received a hefty boots after the launch of Titanfall, doubling the month-over-month sales of the device.

The performance of the Xbox One edition of the game is especially impressive (again, if the data turns out to be close to the actual numbers) when taking into consideration the fact that Microsoft's next-gen system has only managed to sell 5 million units worldwide, according to the latest data issued by the Redmond-based company.

Things are looking pretty good for developer Respawn, which is currently said to be working on two different projects, one of them rumored to be a third-person action adventure game with a single-player campaign and boss battles.

The success of Titanfall means that Respawn will have all the money it needs to focus on delivering the best possible experience with its next game, and if its first-shooter is any indication of the studio's potential, it's bound to also be something great.

Furthermore, things are about to get a lot better for Titanfall, as the Xbox One is set to debut on a number of secondary markets, among which China, where the 14-year ban on video game consoles was just lifted, and where Microsoft's console will be the first to enter, ahead of its main competitor, Sony's PlayStation 4.