Respawn doesn't want to rush things, taking a methodical approach

Jun 27, 2014 10:45 GMT  ·  By

Titanfall developer Respawn Entertainment is currently looking into the eSports potential of their first-person shooter, but they are taking their time to do so.

The company is aware of the fact that the game's fans want to see the game played competitively, but there are a lot of kinks to iron out before that becomes a possibility.

"If I had my druthers, then I would try and test this a little bit further this year. I think it would be interesting to take some more steps in the eSports direction. I don't know if we will, though. There's obviously a lot of work to do in the game and in the code and in the spectator mode and some others things."

"I think it's certainly something that the audience is begging for, and it gives us a lot of encouragement thinking beyond this current Titanfall and into the future," Respawn's Chief Operating Officer Dusty Welch tells GameInformer.

Welch also says that the team hasn't completely ruled out the possibility of introducing some single-player content in future installments in the series, but for now, there's no guarantee of a campaign showing up, as the company thinks that their priority is to push the envelope when it comes to multiplayer.

Part of the drive towards a more engaging multiplayer could be in the form of eSports features integration, Welch reveals.

"eSports is something that, as a developer, we are really keen on tracking. We're interested in it," he says.

For now, the team is looking at improving things on PC and addressing the concerns of the PC community, in order to make sure that the push for competitive multiplayer is going to pay off.

The company removed two game modes from the platforms earlier this year, and since then they have reintroduced one of them in a slightly tweaked manner, and are looking into bringing the second one back as well, in an improved form.

Respawn is still experimenting and evolving the game, a massive content patch being on its way to the Xbox One and PC platforms, scheduled to go live this month, introducing new game modes and customization options, as well as new Burn Cards. The patch will also become available for the Xbox 360 edition of Titanfall, at a later date.

The studio is also providing more options to their fanbase through paid DLC, adding new maps into the equation, and is also working at improving the performance of the first-person shooter on the PC platform.