Players will be satisfied once they actually play the game

Jan 24, 2014 23:50 GMT  ·  By

Video game developer Respawn says it is not worried at all about the way potential players have reacted to the announcement that all the multiplayer modes in the game will support just 6 versus 6 battles.

Justin Hendry, a designer working on the title, is telling TotalXbox that, "People have a certain amount of apprehension based on the games they’re playing right now, and that they’ve been playing."

The developer says he is not annoyed with the online criticism and that once players manage to get their hands on Titanfall their opinion will quickly change.

Respawn says that the 6 vs. 6 limit has been imposed because the free flowing nature of the experience asks gamers to pay more attention and the chaos level with more than 12 humans would have been too great.

Titanfall will be out on the Xbox One, the 360 and the PC on March 11 in North America and two days later in Europe.