Thrillville: Off the Rails amps up the family-friendly mix of gameplay that made Thrillville the best-selling original children's intellectual property of 2006 with some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a new array of carnival games.
Off the Rails lives up to its name with 20 death-defying
rides so outrageous they inspire the same word from every park visitor who sees them: "WHOA!" Players build these incredible "WHOA Coasters" to leap from one track to another, launch through the air like cannonballs, blast through a burning ring of fire and more.
A new lighthearted story ties together more than 100 missions, complete with 34 playable multiplayer theme-park games and social interaction with park guests that's better than ever. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted?...
In the game, every park has some kind of problem caused by competitor Globo Joy that the player must fix by doing certain missions. These problems include: Thrillville Stunts has all three critics turned against them by bribes from Globo Joy; Thrillville Otherworlds has robots made by Globo Joy running around the park; Thrillville Giant's guests have been hypnotized by Globo Joy's hypnodiscs into fun hating zombies; Thrillville Explorer has three mechanics hired by Globo Joy to break every ride and mess things up; Thrillville Holiday has a Globo Joy spy hidden amongst your friends. (Wikipedia)
Tips
Easy Thrill Points You can get Thrill Points for doing almost anything, such as running a mile, riding a coaster, painting a stall, etc. If you get enough thrill points, you will advance to the next managerial level. A good way to earn Thrill Points is to pick up shiny signs that can be from shrapnel to an anti-Thrillville ad.