Enhancing the sensory experience has never been so straightforward

May 8, 2013 09:43 GMT  ·  By

It's one thing to build a piece of headgear that can take you to a 3D virtual environment, and another thing entirely to create something that opens your senses to things not normally perceivable to humans.

The latter endeavor was taken up by some students at the Royal College of Arts in London, and it turns out that they have achieved success in the form of Eidos Vision.

At first glance, the invention might not seem like anything interesting, setting aside the odd appearance reminiscent of a pair of oversized goggles made of mesh.

Yet they are definitely more than that. In fact, they aren't exactly meant to be used alone, though they definitely can be.

They have a second “half” of sorts, in the form of a mask that covers the lower half of the face.

Thus, Eidos Vision is like a two-piece headwear that covers the entire face.

The one covering the ears and mouth uses bone conduction to deliver audio straight into your head, thanks to a computer that processes data and highlights details that are normally inaudible.

The goggles use a similar concept: a computer brings to the fore those small things that, normally, would not be distinguishable to human eyesight.

More information on the two pieces of headgear, as well as a full gallery of pictures, can be found on Tim Bouckley's website.

Among the primary targets, so to speak, of the Eidor are healthcare organizations that want to improve their patients' sensory perceptions. Sportspeople might benefit as well.

This is all moot, however. There is a high chance of the project never leaving designer stage. Unless someone shows interest in funding the Eidos Vision, nothing will come of it.

Not that it wouldn't be understandable. Eidos is, after all, rather awkward to use. The world will probably wait for something similar to be made in a much smaller and unobtrusive package.

Photo Gallery (2 Images)

Eidos Vision
Eidos Vision
Open gallery