The zombie genre still has room to innovate, at least according to Resident Evil 6 Producer Yoshiaki Hirabayashi, who has revealed that Capcom’s biggest challenge is deciding what to do next after the current zombie shooter.
Resident Evil 6 came out at the beginning of the week and, while both reviewers and players criticized the shooter
, Capcom still has faith in its third-person zombie shooter.
What’s more, the game’s Producer, Yoshiaki Hirabayashi, believes that there are still areas that can be explored within the zombie shooter genre.
“I still think there is room for innovation with the zombie genre. We have to think about what we do next, but at the core of it the zombie element is almost like its own genre now. There are so many things you can do with them. For us, the challenge for the next Resident Evil outing will be sitting down together and thinking what can we do that we haven’t done before.”
Until the company starts thinking about the next game in the series, Resident Evil 6 Director Eiichiro Sasaki believes that the current one will still impress players thanks to the special story that blends together with the gameplay.
“I think it’s the human drama that we really wanted to convey,” he said, when asked about the difference between RE6 and previous games in the series. “The script is just so packed with stuff. Trying to blend everything from the script with the game design and make that come together was really a challenge. What we tried while writing the script was to incorporate the level design and the design of the game itself so they blended seamlessly together. That was the toughest part.”
Even with this impressive story, Resident Evil 6 isn’t looking so good, as it was criticized by a lot of people and errors
also popped up due to its day-one patch on the PS3, causing even more frustration for players.