The development team at CD Projekt RED working on The Witcher 3: Wild Hunt says that it is using Bethesda’s The Elder Scrolls V: Skyrim as a model, but that it is aiming for a higher level of quality and for more personality.
Konrad Tomaszkiewicz, the game director working on The Witcher 3: Wild Hunt, tells GameInformer
that, “Thinking of the lesson were learned on Skyrim is that you need to care about immersion with the game all the time.”
He adds, “You can’t show that you got some generic solutions or generic stuff in the game and Skyrim – it was generic. You could make the same quest a few times, and every time, an NPC didn’t spot that you made it for him previously.”
Skyrim created a huge game world, but the team failed to create immersion, a mistake that The Witcher 3 will not repeat.
In Wild Hunt, gamers will hear non-player characters talking about their actions and reacting based on their own morality and the choices that the gamers has previously made.
Tomaszkiewicz is hoping that a mix of a Skyrim-like open world and the traditional character focus of The Witcher will result in the perfect role-playing game.
The Witcher 3: Wild Hunt
will conclude the trilogy that focuses on Geralt and will see the player explore an entirely open world while also facing an evil that threatens all of humanity.
CD Projekt RED has already revealed that it wants to make the third game a more personal experience, with the past choices that Geralt made coming into focus.
Players will also get an improved game engine and evolved battle mechanics.
The Witcher 3: Wild Hunt is set to launch during 2014 and the team plans to release it on the PC and on the next generation of home consoles.