Conseqences and choices arrive on the Microsoft home console

Feb 13, 2012 17:11 GMT  ·  By

The developers at CD Projekt RED have boasted that the upcoming Xbox 360 version of The Witcher 2: Assassins of Kings has the most complex story that has ever been launched on the Microsoft home console.

The team is emphasizing the choice and consequences system in the action role-playing game, saying that the Xbox 360 can support such experiences and Lukasz Szczepankowski, the quest designer, stated he was disappointed other developers did not offer something similar.

Jan Bartkowicz, in charge of the story of The Witcher 2, added, “This is a first for console game. The Xbox 360 has never seen a a game that would match The Witcher 2 in terms of nonlinearity and complexity of its story.”

The Witcher 2 will arrive on the Xbox 360 in April and the development team at CD Projekt RED is also working on a 2.0 version of the PC version of the game, which will solve some issues and will include new content.