A wacky Tower Defense map that supports up to six players

Nov 7, 2009 17:51 GMT  ·  By

Doodad Defence is a tiny little Tower Defense map built using the Outland tileset with a size of 96x96, of which only 81x84 playable. The map can handle up to six players.

Oh, no! The Very Bad Things want to take over the World Editor, and the only things that can stop them are the mighty Doodads. This is basically a 40-wave mazing Tower Defense. The most effective way of mazing is to spiral around the diamond at your starting position.

You will have to face 40 waves of madness spawned from the depths of boredom, some with skills made to mess you up. Build various towers and upgrade them!

Mix and match modes, choose from normal to insane spawn rates, and normal team play or top vs. bottom game play. You can do a 3 vs. 1 or try and do the impossible and beat insane mode full house.

There are four races of Doodads, each with their own bizarre skills of devastation and chaos. And last but not least, all the random spam you can fit into a map without it exploding all over the place.

If the red player is not in the game anymore, the map will not break like most games, there is an order of who will get the selecting dialogs in accordance to the missing slots above: red, blue, teal, purple, red, orange. Of course, all get to select the race dialogue.

This is a quite a unique map and people that don't have a sense of humor should not try it. Even the hints that you get inside the game are wacky, most of them referring to other maps. If you get bored with this message, you can type -spam off, and if you want them back, just type -spam on.

GL&HF!

Photo Gallery (9 Images)

The mighty Doodads start the attack
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