The Lord Of The Rings: The Battle for Middle-Earth New Hints (PC)
How to have powerful creatures, defeat enemies and other hints
By Calin Ciabai, Games Editor
10th of January 2008, 19:06 GMT
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The Lord of the Rings: The Battle for Middle-earth (BFME) is a real-time strategy (RTS) game for the PC developed by EA LA. It was inspired and licensed from Peter Jackson's recent adaptations of the famous books by J. R. R. Tolkien and also features a number of the voice actors, including all the hobbits and wizards. It uses the Sage engine from Command & Conquer: Generals and was released on December 6, 2004. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.
While there have been numerous other games based on The Lord of the Rings by J. R. R. Tolkien and its film adaptations, Battle for Middle-earth is unique in the fact that the developers intended to bring the feel of a "living" Middle-earth to the PC through impressive graphics and special effects, as well as to push
the genre beyond the RTS niche market by introducing a more intuitive system. (Wikipedia)
HINTS
More powerful creatures To make a Troll more powerful, have it pick up a tree as a club. It is slower, but much more powerful. To make an Ent more powerful, have it to pull boulders out of buildings or rock piles to throw at enemies. This is a very powerful long-range attack.
Good army spying in skirmish mode The Evil factions of the game both have a Spying power they can use. However, Good factions have no spying power. Early in Skirmish mode, recruit the Hobbit available to you. Have him run over to an enemy castle, camp, etc. He should be able to make it to the citadel, unless the enemy is playing a Good faction and has closed the castle gate. Once inside (or outside the gate if it has been closed), activate his Elven Cloak. He will remain there, untouchable by the enemy. By doing this, you will have a permanent spy. Note: If he moves, he will be exposed until he can use his cloak again. When selecting all your units by pressing Q, hold [Shift] and deselect your spy before ordering everybody to move or attack.
Bypassing the command point limit If you have reached your command point limit during a mission, send out a battalion or two (with the Banner Carrier upgrade) of soldiers. Have them fight until there is only one or two men remaining in the battalions/hordes. Then, send them back to your base, near a Healing Well for the Good side. You have just freed up several command points. Your damaged battalions can regenerate. Use this strategy to make up to three battalions of cavalry to raid your opponent with.
Defeating Ents Train a horde of Archers and give them the Fire Arrows upgrade. Send them and shoot the Ent until he is on fire, then run away. He will die in a short time.
Defeating Isengard When you are fighting Isengard, either use Summon Rohan Allies or start out as Rohan. Build a stable and a lot of farms. Close the main gate and build a Postern Gate instead. Build an army of Riders Of Rohan and walk over the Uruk-Hai's. To counter battering rams, use Yeoman or Elven Archers. To counter Warg Riders and Siege Ladders, use Heroes or Sentry Towers. Note: With the riders, just ride over the Uruks. It will either kill or stun them for you to finish. With the riders, try summoning Eomer to the field and give them a bonus or two.
Defeating Rohirrim When Isengard, Pikeman can easily defeat Cavalry if their numbers are similar. However, by combining a Pikeman horde with a Crossbow horde you can have one of the most powerful anti-Cavalry groups there are.
Defeating Trolls Make a horde/battalion of archers and give them the Fire upgrade. Shoot the troll until it catches on fire (like Ents), then run away. The troll will die very quickly.