Ascension includes plenty of references to The Last of Us

May 2, 2013 07:33 GMT  ·  By

Quite a few details about the single-player and multiplayer modes of The Last of Us have been leaked online after being found within the files of God of War: Ascension, the PS3 game that allows early access to the upcoming demo for the survival title.

The Last of Us is set to deliver a bold new experience to PS3 gamers, as they're tasked with playing as Joel, who needs to survive in a post-apocalyptic wasteland filled with monsters, mutants, and nefarious humans, while protecting Ellie, a young girl.

Quite a few details about the game's single-player mode have appeared in recent months but not a lot of actual multiplayer info has surfaced.

Now, thanks to a clever PS3 owner who started analyzing the files of God of War: Ascension, plenty of references to The Last of Us have been found.

In case you forgot, Ascension owners can get early access into the game's demo, which is out at the end of the month.

It seems that Naughty Dog included quite a few files on the Ascension disc, with many references to the single-player, including lists of weapons or items that can be crafted, as well as plenty of multiplayer details, like the names of boosters or mechanics.

Check out a list below, via NeoGAF.

SINGLE-PLAYER

You can craft: - Smoke Bombs - Molotov Cocktails - Shivs - Silencers - Proximity Mines

Weapons: - Flamethrower - Machete - Pipe - Semi-auto Assault Rifle - Shotgun Pistol - 9mm Pistol - Revolver Pistol

MULTIPLAYER

- You can mark enemies. - Listen mode will allow you to "see" enemies by listening. The range for this is short, and you are physically handicapped when in this mode. Hold R2 for Listen mode. - There will be a radar. You can get more info from the booster descriptions below: The Last of Us Multiplayer Boosters: - Group Mark - When you add a marker, all surrounding enemies are marked as well. - Move Quietly - Make less noise when moving. - Combo Boost - Start with a larger combo multiplier. - Heal Friends - Health Kits heal nearby friends. - Combo Time - Longer combo window. - Melee Health - Get health back with each hit you land in melee combat. - Mark Awareness - You can mark enemies through walls in Listen Mode.

Other booster descriptions (no names): - Item pick-ups appear behind walls in Listen Mode. - Slowly zoom while aiming any pistol. - Upgrade melee weapons faster. - Teammates within 5 meters also receive items you craft. - Aim faster from behind cover. - Know when enemies mark you. - Non-weapon item pick-ups are displayed on your radar. - Weapon pick ups are displayed on your radar. - Recoil is reduced in cover. - Revive fallen teammates faster, give them more HP, and get more XP. - Sprint without showing on enemy radar. - Teammates see enemies glow when you mark them. - All enemies within 10 meters are displayed on radar. - Shoot without showing on enemy radar. - Reduce the distance that others can see you through walls in Listen Mode. - Your markers remain 10 seconds longer. - Modded melee weapons are more durable. - Reinforced Melee Weapons Move faster in Listen Mode. - Increase the visible distance in Listen Mode.

Teams: - Team Bows: You and your teammates each start with a Bow and 5 arrows. - Team Rifles: You and your teammates each start with a Rifle and 5 bullets. - Team Shotguns: You and your teammates each start with a Shotgun and 5 shells. - Team Health Kits: You and your teammates each start with a Health Kit. - Team Revolvers: You and your teammates each start with a Revolver and 5 bullets. - Team 9mm's: You and your teammates each start with a 9mm Pistol and 5 bullets. - Team Bombs: You and your teammates each start with a Bomb. - Team Smoke Bombs: You and your teammates each start with a Smoke Bomb. - Team Molotovs: You and your teammates each start with a Molotov.

Naughty Dog hasn't commented on these leaked details, and it's unclear when the studio will actually reveal the multiplayer mode in The Last of Us, which is out on June 14.