The Elder Scrolls V: Skyrim Director Not a Fan of 3D Gaming

Bethesda's Todd Howard, the director of the upcoming The Elder Scrolls V: Skyrim, isn't a fan of the recent 3D gaming fashion, as the developer doesn't like the idea of wearing clunky glasses just to make players feel a bit more immersed into the action displayed on the screen.

3D gaming has swept the industry, with many titles now boasting support for stereoscopic 3D, on the PlayStation 3 especially, thanks to Sony's efforts to promote its console and the Bravia 3DTV lineup.

But while some many seem pleased with the effect, Bethesda's Todd Howard isn't one of them, as the director of the upcoming Skyrim role-playing game shared his thoughts on 3D gaming with PSM3 magazine, via CVG.

"Honestly, I couldn't care less - having to wear those glasses! I'm not a 3D fan," Howard admitted to the magazine. "It ruins the image for me."

When asked if he thought 3D gaming will eventually gain mainstream appeal, Howard confirmed that many developers want to achieve such a thing, but it's still up in the air if they'll actually succeed in doing so.

"I want the clarity," the Skyrim director continued, "I think everyone's going to keep trying, but I'm not sure."

The Elder Scrolls V: Skyrim is one of the biggest games to appear at the end of the year, with Bethesda developing a brand new engine, which probably isn't made to support 3D, judging by Howard's words, and trying to once again make gamers embrace the mythical Elder Scrolls franchise, after the massive success of its predecessor, Oblivion, now on sale in the form an Anniversary edition.

Skyrim is set to appear on November 11, around the world, for the PC, PlayStation 3 or Xbox 360 platforms, and, if the Nintendo Wii U or PlayStation Vita are powerful enough, Bethesda isn't ruling out versions of the game for those devices.

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