Dedicated fans are perfect for any kind of game, according to the developer

May 22, 2012 18:21 GMT  ·  By

The Elder Scrolls Online was announced earlier this month and, while response from fans wasn’t that impressive, the game’s Director, Matt Firor, has revealed that he appreciates any kind of feedback from the community, as it shows that people care about the game.

The Elder Scrolls Online was presented to the world earlier this month and finally turns the well-known universe of The Elder Scrolls series, developed throughout several single-player games, into a multiplayer experience.

Shortly after that, we also saw quite a lot of details and screenshots appear, which didn’t exactly get people excited about the MMO, so many started complaining about this sacrilege that was being committed to their beloved franchise.

According to Matt Frior, the game’s director, this isn’t a bad thing, as it shows that people care about the experience.

“Having been in MMOs for a very long time, I know and understand that community very well. And that is a very vocal community,” he told Game Informer. “But those people who take the time to pick your game apart and sometimes tell you things you didn’t know were wrong with the game — those are the people you want playing your game, because they’re the people most invested in it, and they care enough to complain.”

“The worst situation for a game community to be in is where no one posts on forums because they don’t care. If they post on the boards, they care, even if they’re not being so polite about it. But that’s a fact of life: You’re an Internet game, you’re on the Internet, and you have an Internet community. And the Internet community is always very vocal.”

Seeing as how The Elder Scrolls Online is set to appear in 2013 for the PC and Mac platforms, Bethesda, together with the game’s actual developer, Zenimax Online Studios, have plenty of time to fix the community’s perception on the game.