Zenimax Online Studios, the developer behind the upcoming The Elder Scrolls Online MMORPG, has once again emphasized its goal for the multiplayer experience, saying that it wants to deliver a stable, beautiful, and fun game for all sorts of players.
The Elder Scrolls Online surprised quite a few people earlier this month when it was first unveiled to the world. Since then, some screenshots and many details appeared on the web, sparking a negative reaction from fans.
While developer Zenimax Online Studios appreciates the dedication
fans have to The Elder Scrolls series, the game’s Director, Matt Firor, has once again emphasized to Game Informer the goals that he and his team have: making an online game that’s stable, beautiful, and fun.
“In general, a game’s engine doesn’t really define what kind of content, or even what type of game, you can make,” Firor said about the game, which uses a proprietary technology instead of the Hero Engine
“The real factor in stability, graphical awesomeness, and other features is the ability of the programmers and designers that you have working on the game – and the ones here at ZeniMax Online are some of the best in the world. They are what it’s going to make ESO stable, beautiful, and fun – not the engine.”
Firor also highlighted the desire to make the game run on a wide variety of PCs and Macs, including laptops that were sold in the last five years, so the proprietary technology will certainly help the team in that regard.
“When you’re creating something this big and complex, writing your own engine makes debugging and new feature creation far easier. Also, our plan is to have ESO run on just about any PC or Mac – laptops included – that have been bought in the last five years. Of course the better your computer’s graphics capability, the better the game looks, but we want to be sure that just about anyone can play the game and have a great time exploring Tamriel.”
Players will be able to try out The Elder Scrolls Online sometime in 2013 as part of a beta stage
and towards the end of the year when it’s finally released.