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Home > News > Games > Tips & Tricks > XBox 360

July 30th, 2008, 12:38 GMT · By Calin Ciabai

Tempest Achievements (Xbox 360)

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Tempest is an intense shooter that has players fighting endless
waves of enemies before the time runs out so they can advance to the next stage. You'll be using an entire arsenal of weapons within a classic title that also features a graphics overhaul. The game requires lightning quick reflexes, as players must harness their firepower to shoot and destroy enemy hordes in a desperate fight for survival across fluorescent geometric battlefields.

Tempest was released on Xbox 360 consoles via the Xbox Live Arcade on the 19th of December 2007. The game is available to be purchased for 400 MS Points ($5) - a small amount of money for improved visuals and gameplay.

We know that true gamers play all these games just for fun, as they should, and not in order to achieve specific point landmarks to prove to their friends they are very cool, but we also know that sometimes you just can't live without achieving everything possible with a title you really enjoy. If that's the case and you want to know exactly what to look for when it comes to this game, we have prepared a full list of achievements for you. Good luck!

ACHIEVEMENTS

Turmoil (25 points)
Reach the random waves on Evolved game - Normal difficulty.

Shimmer (20 points)
Reach the yellow waves on Evolved game - Normal difficulty.

Maniac (20 points)
Score 100,000 on Evolved game - Throttle Monkey mode.

Flicker (15 points)
Destroy a Pulsar on Evolved game - Normal difficulty.

Snap (10 points)
Clear the first 9 waves on Evolved game - Normal difficulty.

Streak (10 points)
Clear the first 5 waves in 90 seconds on Evolved game - Normal difficulty.

Trace (15 points)
Destroy 20 Fuseballs in 1 game on Evolved game - Normal difficulty.

Dodge (15 points)
Destroy 20 Flippers on the outer rim in 1 wave on Evolved game - Normal difficulty.

Deflect (15 points)
Clear the first 9 waves without anything reaching the rim on Evolved game - Normal difficulty.

Deplete (15 points)
Clear wave 5 without leaving any Spikes on Evolved game - Normal difficulty.

Secure (20 points)
Have 5 lives in hand on Evolved game - Normal difficulty.

Struggle (20 points)
Clear the first 12 waves without using a Super Zapper on Evolved game - Normal difficulty.

Here is a game video:


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