Team Fortress 2 Receives Update with Important Balancing Changes

A new update has been released for the multiplayer game developed by Valve

By on August 28th, 2014 09:40 GMT

The immensely popular Team Fortress 2 multiplayer game developed by Valve has just received a new patch, which brings a few fixes and some balancing changes.

Team Fortress 2 is one of the most played games on Steam for Linux and millions of people access it weekly. One of the problems caused by this flux of gamers is that there is always something to fix or to modify, not to mention the fact that a lot of people find problems that they can exploit for their own advantage.

Team Fortress 2 is also a free-to-play game, which means that anyone can download it and play it, without having to pay anything. The developers make their money in a different way. Most other companies provide better weapons or various other shortcuts that allow users to improve by using real money, but in Team Fortress 2 everyone is equal.

Users can't buy better weapons and they can't become better than other players by purchasing a pack or an item. They can, however, have better hats or other visual items, which don't affect the gameplay in any way. These items are built by the community and by Valve and sold. The developers get a percentage of all the traded items and they get rich without damaging the gameplay.

According to the changelog, a new promo item has been added, a number of client/server memory improvements have been added, the ragdolls are now applying the ice/gold effect for cosmetic items, the Australium Scattergun material no longer looks pixelated, some issues with clipped text in the localized versions have been fixed, the difficulty of the current challenge is now displaying correctly in the MvM scoreboard, Snipers can no longer jump immediately after firing a scoped shot, the materials for The Dalokohs Bar have been updated, and the Stout Shako has beee updated in order to fix a lighting problem.

Also, a line of sight blocker has been added to the front doors to prevent Snipers on battlements from shooting into the bases, the spawn time bonus for players that die in the enemy base has been reduced, and the interior battlements health and ammo have been moved further into the base.

Team Fortress 2 features a large number of multiplayer modes, such as Capture the Flag, Control Point, Payload, Arena, King of the Hill, and more. Moreover, players can choose one of the nine classes available: Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper, and Spy.

Check out the official announcement for Team Fortress 2 for more details about the changes and make sure you let the game perform the update.

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