It is another way to get new items

Jun 1, 2009 06:56 GMT  ·  By

Team Fortress 2 is one of the biggest online first person shooters out there, largely because the team at Valve has put together a very solid and varied experience that caters to the tastes of any gamer.

With the latest Spy and Sniper update, the development team took a great risk and dropped the old unlocking system for new items, which made players score achievements, replacing it with a much more random system that rewarded the average time spent by gamers in the popular online title.

But it seems that even though a lot of gamers were happy with the transition, the more hardcore players quickly complained that their hard work in unlocking achievements in order to reap the benefits had gone to waste; thus, Valve will satisfy all of them. The company revealed that an update for TF2 was released, which brings back the achievement-based unlocking system to the game.

Alongside other tweaks and fixes to the new items like the Ambassador handgun and changes made to the arena mode, this update will certainly resolve a lot of complaints mentioned by gamers. Here is the complete changelog of the update:

Team Fortress 2

Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables

Arena Mode

Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off Added tf_arena_round_time to set a timelimit on the round Added the userid of the player who built the teleporter to the "player_teleported" event Fixed player killed event causing server crash Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled Fixed the Ambassador not doing damage to buildings Fixed Spies disguised as their own team not drawing blood effects Fixed players killed by flaming arrows not showing the appropriate death icon.

The update will be downloaded as soon as you restart your Steam client. Do you think that this is a good move from Valve in order to satisfy more hardcore gamers? Leave us a comment below.