February 27th, 2007, 08:21 GMT · By Alexandru Stanescu
Super Smash Bros. Melee Cheats, Unlockables and Speedrun (GameCube)
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What if Nintendo decided to take Mario, Pokemon and Zelda and make them fight each other? That would be a spectacular fighting game... As a matter of fact, it is and we're talking about the best-selling game for Nintendo's GameCube (6 million sold). This may be a fighting game, but inflicting damage is not enough to make you win and you'll have to use some rules that remind me of Sumo. A KO is achieved when the opponent leaves the ring, but the enemy will be able to jump back in the ring for a few seconds only. Accurate timing and high jumps are a must if you want to win in SSBM and also keep an eye on those falling items: Super Mushrooms, Poison Mushrooms, Poke Balls or Koopa Shells.
Glitches
Computer Gets Extra Lives after Death If you have a computer player on your team (so that means at least 1 human and at least 1 computer) then when the computer player loses all of the lives, press start on any controller in a slot. Then take out any controller and stick it in the slot of where the computer player is and press start on that controller. Switch the controller back and press start. Viola the computer person "stole" one of your teammates lives or one of your lives. It goes like this, whoever has the highest amount of lives, gets a life taken away.
Daisy's third eye If you go zoom into the back of the head of the Daisy trophy, you will notice that she has the third eye on the back of her head. This only exists in the Japanese and early North American releases.
Game and Watch Kamikaze glitch In a multiplayer game that features both Ness and Game & Watch, there is a glitch that turns Game & Watch into an unhittable projectile.
To begin, have Game & Watch use the Bucket to absorb three full-powered PK Flash attacks from Ness. After three attacks, the Bucket will be full. From there, have Game & Watch unload the Bucket onto a shielded Ness. Ness' shield will break, and Game & Watch will fly away from the impact at blinding speed.
Not only is it a glitch for Game & Watch to fly away from the impact in the first place, but he turns into a projectile that deals instant death to any other character he touches; furthermore, Game & Watch travels so fast that it's nearly impossible for an opponent to react to the glitch if they don't know that it's coming in advance.
Get KO's/Vs matches quickly and easily To get lots of KOs and VS matches under your belt in a shorter amount of time, play a ''1 Stock Survival Test'' against the CPU. Make sure that you are player one (you can use any character) and Ness is in the 2nd slot. Set his CPU level to 9. Select ''Jungle Japes'' as your battlefield. When the fight begins, dont move. Ness will go up, over, and right into the river every time. This is handy for quickly unlocking some of the secret characters and stages.
Infinite Scope Gun Ammo You need to shoot 15 single shots. Then shoot 2 fully charged shots. Charge the third one, but make sure someone hits you before you release the shot. Test it out. Works anywhere.
Peach Turnip Glitch If two Peaches throw the exact same type of Turnip at each other at the exact same time, the turnips will hit each other, go straight up in the air, the hit each other and go straight up in the air again. This will continue until both Turnips fly off the top of the screen.
Unlockables
Alternate Character Unlocks To unlock characters a different way, you must play a certain number of Vs. matches.
Dr. Mario To unlock Dr. Mario, you must complete 1-P Classic Mode using Mario at any difficulty/stock and without continuing.
Falco To unlock Falco, you must complete the 100-Man Melee mode. Defeat Falco after you complete that, and you can play as him.
Ganondorf To unlock the evil Ganondorf, complete Event 29. You will then be challenged by Ganondorf; defeat him and you can play as him from then on.
Jigglypuff To unlock Jigglypuff, simply complete the game in 1-P Mode at any difficulty/stock (Adventure or Classic).
Luigi To unlock Luigi, in Adventure Mode, complete the stage with a 2 in the seconds meter (03:12:43 for example). You'll then view a scene where Luigi comes and kicks Mario away so he can fight you with Peach.
Defeat them both, finish the game. Defeat Luigi.
Marth To unlock Marth from the Fire Emblem series, play Classic mode with all 14 regular characters (not the ones you've unlocked). Marth will then challenge you; beat him to gain him as a selectable character.
Marth - method 2 Alternatively, you can simply use every character as a human player in VS. Mode, and get a challenge from Marth that way.
Mewtwo To unlock Mewtwo, play in VS. mode for 20 hours (Combined VS. Play Time total), or play 700 matches in that mode. After either requirement is met, Mewtwo will challenge you; beat him.
Mr. Game & Watch To unlock Mr. Game & Watch, you must complete both Classic and Adventure 1-P modes or the Target Test with ALL characters at any difficulty/stock, regular and hidden (that includes Mewtwo). After you do that, you'll be challenged; win this battle.
Pichu To unlock Pichu, complete Event 37 (Legendary Pokmon). Pichu will challenge you; win and you'll be able to play as Pichu!
Roy To unlock Roy, also from the Fire Emblem series, complete Classic Mode using Marth at any difficulty/stock. Roy will challenge you; defeat him and you can play as him.
Young Link To unlock Young Link, complete Classic mode with 10 different characters at any difficulty/stock. You'll then be challenged by Young Link; defeat him.
Fight big Kirby In adventure mode, if you beat the Kirby team in less than half a minute, you will fight a bigger, fatter version of Kirby.
Mode Unlock: Random Stage Unlock every stage except for Battlefield, Final Destination, Dream Land N64, Yoshi's Island N64, and Kongo Jungle N64. This option appears in Additional Rules under Custom Rules in VS mode and allows you to exclude stages you don't want to go to when you use the Random stage select option.
Stage Unlock: Yoshi's Island Past Stage To unlock the original Yoshi's Island stage from the N64 version of the game, use Yoshi and hit over 1,350 ft. (400m in the JP version) in the Home-Run Contest. To do so, stand next to the Sandbag and TAP the X or Y buttons to jump, then use the Down + A move to hit the bag for around 30% damage each time. Do that about 4 times to get the bag up to around 100-110% damage. Since you won't have much time left, get the bat and use a Smash hit to send the bag flying. If you did it all well enough, you should make it well over the required distance.
Stage unlocks Follow the methods given to unlock extra levels.
Battlefield Stage To unlock the Battlefield stage, complete the All-Star 1-P mode for the first time.
Big Blue Stage To unlock the Big Blue stage, you must play at least 150 matches in VS. mode (without quitting).
Brinstar Depths Stage To unlock the Brinstar Depths stage, you must play at least 50 matches in VS. mode.
Dream Land Past Stage To unlock the Dream Land stage of the past, beat Target Test with all characters, regular and hidden.
Final Destination Stage To unlock the Final Destination stage, you must complete all 51 Event Matches.
Flat Zone Stage To unlock the Flat Zone stage, you must complete 1-P Classic mode at any difficulty/stock with Mr. Game & Watch.
Fourside Stage To unlock the Fourside stage, you must play at least 100 matches in VS. mode (without quitting).
Kongo Jungle Stage To unlock the Kongo Jungle from the N64 version of this game, complete the 15-Minute Melee. I'd recommend using Donkey Kong and constantly use his Down + B move the entire time (thanks to DEngel's Secrets guide, for I used that strategy to unlock this).
Mushroom Kingdom II Stage To unlock the Mushroom Kingdom II stage, which is from Super Mario Bros. 2 on the NES, simply collect a Birdo trophy. The trophy is random, but when you find/win it, you get this stage.
Pok Floats Stage To unlock the Pok Floats stage, you must play at least 200 matches in VS. mode (without quitting).
Unlock All-Star Mode To unlock All-Star mode, simply unlock all the hidden characters (including Mr. Game & Watch).
Unlock Event #51 To unlock Event 51, The Showdown, you must complete Events 1-50 first.
Unlock events #40 through #50 To unlock events #40 through #50, you must unlock all of the secret characters.
Unlock Events 30-39 Unlock Luigi, Falco, and Young Link and beat Trophy Tussle 2 to get Events 30-39 in the Event Mode.
Unlock Score Display To do this, get a total of 5000 KOs. This will allow seeing your score during the match instead of afterwards!
Unlock Sound Test To unlock the Sound Test, you must open all secret stages. This means you must also beat all 51 Events (since you get Final Destination from the 51st), and unlock all secret characters (since you need them to access the higher number events).
Want to finish Super Smash Bros. Melee faster? Check out this video to find out how:
Easter Eggs
Alternate Menu Music Unlock Sound Test, beat Classic, Adventure, All-Star, and Target Test with all characters, and beat all 4 clearable Multi-Man Melees. After doing this, occasionally instead of the regular music, you will hear a remix of the Multi-Man Melee music that closely resembles the pre-title screen music.
Capt. Olimar trophy If you start up SSBM with a Pikmin save on your memory card you will get a free trophy.
New Background Music for Gallery Mode Once you have unlocked the Music Test, choose a song you would like to hear in the Gallery mode by pressing A. Now exit by pressing B, and then go to Gallery mode. Now you can look at trophies while listening to your favorite SSB: Melee song.:)
Peach's Secret Turnips When Peach uses her Turnip attack, there is a rare chance that she will pull a hidden item out of the ground. These items include the Beam Sword, Bob-Bomb, Mr. Saturn, and a very sick-looking Turnip that deals obscene amounts of damage and can deal instant death at rather low percentages.
Secrets
Alternate Japanese systems To see several Japanese versions of the Nintendo systems in the trophy room, as well as a bonus Virtual Boy, switch the language on the game to Japanese.
Alternate Menu Music When the Super Smash Bros. Melee logo is shown, hold L and R then push Start for a different menu theme.
Alternate Multiplayer Music After unlocking the Sound Test (portions of this trick can be done before unlocking the Sound Test, however), you can change the music that plays on some of the stages. When selecting them, hold L or R until the stage loads. Each human player competing in the match must also hold L or R. The stage's music will change. This trick works on the following stages:
Infinite Glacier: - Icicle Mountain (Retro theme from Balloon Fight for NES) - Termina: Great Bay (The theme of Lost Woods from Legend of Zelda: Ocarina of Time for N64) - Hyrule: Temple (A remix of various themes from Fire Emblem titles) - Yoshi's Island: Yoshi's Island (Stage 1-1 and world 1 map remix from Super Mario Bros. 3 for NES) - Kanto: Pokmon Stadium (The Trainer Battle theme from Pokmon Gold & Silver for GBC) - F-Zero Grand Prix: Big Blue (A theme from Mach Rider for NES) - Eagle Land: Onett (The theme of EarthBound) - Mushroom Kingdom OR Mushroom Kingdom II (The Fever theme from Dr. Mario) - Special Stages: Battlefield (The theme used in Multi-Man Melee fights) - Special Stages: Final Destination (The theme used in Event 51, The Showdown)
Sometimes, the music will change automatically (12% chance).
Automatic Zelda/Shiek transformation in Event Mode Normally, the trick in which you hold down A button while a stage is loading so you turn Zelda into Shiek doesn't work in Event Matches. There's an easy way around this, which is pausing the game after the Event Match has begun, holding A button down, and pressing Z (don't stop holding it down.) If done correctly, this will reset the Match with you as Shiek. If you reset again, you'll turn back to Zelda unless you do the trick again.
Bigger Homerun Contest Platform If you put the language to Japanese and go into the homerun contest, you will see that the platform is bigger than the platform with any other language.
Charging Up the C-Stick Smashes When you play a match in Vs. Mode, you can use the Gamecube controller's C-Stick to perform smash attacks (as opposed to using the Control Stick and the A Button). Normally, these C-Stick smashes only do a minimal amount of damage. However, they can also be charged up, just as if you were using the Control Stick & A Button method. As soon as you tap the C-Stick in whichever direction you want your smash, quickly press and hold the Z Button. Instead of performing the smash attack quickly, it'll start charging up. The smash attack will then be performed after a few seconds, or until you release the Z Button, whichever comes first.
Choose your Victory Pose in Melee Mode As soon as the match ends in multiplayer matches, hold X or Y (or A and B for characters with more than two victory poses) and you can select which victory pose your character performs, that is if your character won the match.
Crazy Hand and his Trophy If you can manage to complete Classic Mode in less than 15 minutes without continuing on Normal or higher, you will battle both the Master Hand and Crazy Hand at the end. To get the Crazy Hand trophy, complete Adventure Mode on Hard or Very Hard difficulty without continuing.
Different Music for Break the Targets When you're practicing the Target bonus round, hold, L or R while choosing the character, and loading to change the music. If you retry, hold L or R again.
Different Music in Adventure mode When you are on the screen which shows the stage you are going to, press and hold L R and START at the same time and release once the music starts.
Face Giga Bowser in Adventure Mode Play Adventure Mode with any character on Normal difficulty or higher, and get to Bowser without continuing in under 18 minutes. If you beat Bowser without continuation, his trophy will come back from the dead and transform into Giga Bowser. If you manage to defeat him again without continuing, you will get the Giga Bowser trophy.
Fox and Falco's Secret Taunts Fox and Falco each have secret taunts that can only be performed on their respective stages (Corneria or Venom). It can be done only once per match. As either Fox or Falco, press down on the Control Pad for one frame. If done correctly, Fox/Falco will shake for a few moments. Then, the StarFox crew will say some humorous lines and the taunt is over. Its merely for entertainment means. You can list to the StarFox crew's sayings through the Sound Test.
Ness' Secret Reflect If anyone throws a projectile at Ness, simply use Ness' side A move to hit it back at the opponent.
Random Character in Winner Out/Loser Out Tournament Melee When playing in the Winner Out and Loser Out variations of Tournament Melee, hold L & R while selecting any character. Your character portrait will show the Pokemon Ditto, and in every match you will use a randomly selected character and color. Note: This does NOT work in the standard Tournament mode.
Random Character Select The vacant spots in each bottom corner of the character select screen (left of Pichu and right of Roy) will randomly select a character for you if you place your token there and press ''A.'' This will only work if all characters have been unlocked.
Resurrection Must be in 'Team Melee' with at least two human players on one team. After one of the human players loses all his lives, simply press start and the living human player will sacrifice one of his lives to the dead player, and the dead player will come back to life. NOTE: this can be done countless times until both players reach 1 life each.
Transform with Zelda before battle In Classic Mode, if you pick Zelda, you can transform into Sheik (or vice versa if you're already playing as Sheik) before the battle starts. On the match-up screen, hold A until the battle starts. You'll automatically transform before it begins.
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