Dungeon Defenders: Eternity and Chivalry: Medieval Warfare are the first non-Valve games with curated Workshops

Jan 29, 2015 06:00 GMT  ·  By

Valve has just announced that it's extending the Steam Workshop to two additional games, after the program had huge success since it was released back in 2011.

Steam Workshop allows content creators to get paid for their creations, and according to Valve the total payments made to individuals for making in-game items in Team Fortress 2, Dota 2 and Counter-Strike: Global Offensive has passed $57 million (€5 million).

No less than 1,500 people from 75 countries have contributed with their creations on Steam Workshop for Valve's games since 2011.

It looks like Valve has decided that it can now allow people to create content for other games that aren't made by one of its studios. The first non-Valve games to get curated Workshops have already opened for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.

“This is really exciting news and means that more high quality content will be available for the game you love playing. Plus, purchases of this great new content directly enables those community members to continue practicing their craft and making more awesome content.

“We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months,” said Valve in a blog post.

A new set of tools to see where the revenues are coming from is available, too

In related news, Valve has also decided to release a set of tools for contributors, which will show them where exactly their revenues are coming from.

With the help of these tools, content creators will be able to see real-time sales data for their items. In addition, they will be able to check historical statements and view detailed per-item revenue breakdowns.

These can be used once they have content accepted in a paid, curated Workshop via a link that will get them to “View Your Revenue” from My Workshop Files page.