A limited number of players own an Xbox One at the moment

Feb 28, 2014 10:32 GMT  ·  By

The development team at Undead Labs currently has no plans to launch its title State of Decay on the next-gen Xbox One, but the company believes that the experience can be a success on the Xbox 360 if it delivers quality gameplay to the community.

Sanya Weather, a developer working on State of Decay, tells TotalXbox that, “A lot of media attention is focused on the shiny things, but there are millions of people who either can’t or won’t spend money on the first production run of new hardware. We don’t mind providing options for millions of people, assuming we can find ways to let them know we’re here for them.”

The Xbox One has sold well during its first few months on the market, but the install base of the next-gen device from Microsoft is only a fraction of that for the older 360.

The new platform sells for 499 dollars or Euro in most countries, although it has recently received a price cut in the United Kingdom, and the current economic situation might make the much cheaper Xbox 360 more attractive, as long as it receives new titles.

Undead Labs says that it is currently working on delivering fixes for all the problems that the player community has been mentioning and that more content might be added to State of Decay in 2014.

The developer adds, “DLC helps keep momentum going. Sure, the timing of Breakdown’s launch was a bit… challenging, but here’s the thing: All those Xbox 360s out there didn’t suddenly turn into pumpkins at midnight on November 22nd.”

State of Decay has managed to also move more than 1 million units on the PC, using the Early Access service of the Steam digital distribution solution.

One of the biggest releases for the month of March, the much-delayed South Park: The Stick of Truth from developer Obsidian and publisher Ubisoft, is also only launching on the Xbox 360, the PlayStation 3 and the PC.

The EA Sports-made FIFA title based on the coming 2014 World Cup in Brazil is also only announced at the moment for current-gen consoles because they have the large install base that can make the launch a commercial success.

A number of indie developers have announced that their titles, including genre leader Minecraft, will get a version of the Xbox One and the PlayStation 4 in the coming months.