Oct 15, 2010 09:22 GMT  ·  By

StarCraft II, one of the biggest real time strategy titles of the year, has just received its newest patch, the 1.1.2 one, which will fix more balancing issues and affect each of the game's factions.

StarCraft II is currently the most popular RTS in the world, and was finally released by Blizzard after a long and difficult development.

It already received its first patch, 1.1.0, a few weeks ago, which improved some of the bugs and problems players encountered in the strategy game, and now the second one is already available for download through the game's Battle.Net service.

The update is mandatory, and will bring quite a few changes, almost all being aimed at balance issues between the game's three factions, the Terrans, Protoss and Zerg.

Besides that, minor bugs have been eliminated and a few user interface settings were also tweaked for a smoother experience.

Check out the whole list of changes StarCraft II Patch 1.1.2 brings.

General

• Players will no longer receive achievement toasts while their status is set to "Busy." • The messaging when attempting to load a saved game or replay from a previous version has been clarified. • Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.

Balance

• PROTOSS o Buildings • Nexus life and shields increased from 750/750 to 1000/1000. o Void Ray • Damage level 1 increased from 5 to 6 (+4 armored). • Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored). • Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

• TERRAN o Buildings • Barracks requirement changed from Command Center to Supply Depot. • Supply Depot life increased from 350 to 400. o Medivac • Acceleration reduced from 2.315 to 2.25. • Speed reduced from 2.75 to 2.5. o Reaper • Nitro Packs speed upgrade now has a Factory Requirement. o Thor • Energy bar removed. • 250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).

• ZERG o Buildings • Hatchery life increased from 1250 to 1500. • Lair life increased from 1800 to 2000. • Spawning Pool life increased from 750 to 1000. • Spire life increased from 600 to 850. • Ultralisk Cavern life increased from 600 to 850. o Corruptor • Energy bar removed. • Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable). o Infestor • Fungal Growth now prevents Blink. o Roach • Range increased from 3 to 4.

Bug Fixes • Fixed an issue where players could not cast the Feedback spell on Point Defense Drones. • Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died. • Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs. • Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue. • Fixed a desync that could occur on user-created maps with custom mod dependencies.

The new StarCraft II patch will be automatically downloaded when you will boot up the game, through Battle.Net.